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releaseBuffers() unconditionally calls ioctl(REQBUFS, 0) to release device
buffer allocations through the close() and class destructor functions. If
another libcamera process is running concurrently with a different sensor, it
would cause the ioctl to fail in the kernel because the buffer queue is owned
owned by the other process. This in turn would cause libcamera to generate an
error log message.
Fix this by ensuring the releaseBuffers() only calls ioctl(REQBUFS, 0) if there
have been buffers previously allocated by the device. This is done by testing
the presense of the V4L2BufferCache in the object.
Signed-off-by: Naushir Patuck <naush@raspberrypi.com>
Tested-by: David Plowman <david.plowman@raspberrypi.com>
Reviewed-by: Kieran Bingham <kieran.bingham@ideasonboard.com>
Signed-off-by: Kieran Bingham <kieran.bingham@ideasonboard.com>
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V4L2 has deprecated queuing output buffers with bytesused set to 0. Warn
if the caller attempts to do so.
Signed-off-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com>
Reviewed-by: Umang Jain <umang.jain@ideasonboard.com>
Tested-by: Naushir Patuck <naush@raspberrypi.com>
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Private members of the FrameBuffer class are split between FrameBuffer
and FrameBuffer::Private. There was no real justification for this
split, and keeping some members private in the FrameBuffer class causes
multiple issues:
- Future modifications of the FrameBuffer class without breaking the ABI
may be more difficult.
- Mutable access to members that should not be modified by applications
require a friend statement, or going through the Private class.
Move all remaining private members to the Private class to address the
first issue, and add a Private::metadata() function to address the
second problem.
Signed-off-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com>
Reviewed-by: Jacopo Mondi <jacopo@jmondi.org>
Reviewed-by: Umang Jain <umang.jain@ideasonboard.com>
Tested-by: Naushir Patuck <naush@raspberrypi.com>
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Wrap V4L2Device::toColorspace() inside a private static member
function in V4L2VideoDevice class. It improves readability in
setting the colorspace for V4L2DeviceFormat.
No functional changes intended.
Signed-off-by: Umang Jain <umang.jain@ideasonboard.com>
Reviewed-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com>
Reviewed-by: Paul Elder <paul.elder@ideasonboard.com>
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V4L2 has no "none" YCbCr encoding, and thus reports an encoding for all
formats, including RGB and raw formats. This causes the libcamera
ColorSpace to report incorrect encodings for non-YUV formats. Fix it by
overriding the encoding reported by the kernel to YCbCrEncoding::None
for non-YUV pixel formats and media bus formats.
Similarly, override the quantization range of non-YUV formats to full
range, as limited range isn't used for RGB and raw formats.
Signed-off-by: Umang Jain <umang.jain@ideasonboard.com>
Reviewed-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com>
Reviewed-by: Paul Elder <paul.elder@ideasonboard.com>
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The colorspace fields are read-only from an application point of view,
both on video devices and on subdevs, unless the
V4L2_PIX_FMT_FLAG_SET_CSC or V4L2_MBUS_FRAMEFMT_SET_CSC flags
(respectively) are set when calling the S_FMT ioctl.
Set the flags accordingly within the V4L2SubDevice and V4L2Device when
a colorspace is being set by the application.
Signed-off-by: Umang Jain <umang.jain@ideasonboard.com>
Reviewed-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com>
Reviewed-by: Kieran Bingham <kieran.bingham@ideasonboard.com>
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Now that V4L2PixelFormat::fromPixelFormat() returns a list of formats
to chose from, select the one supported by the video device by matching
against the list of supported pixel formats.
The first format found to match one of the device supported ones is
returned.
As the list of pixel formats supported by the video device does not
change at run-time, cache it at device open() time. Maximize the
lookup efficiency by storing the list of supported V4L2PixelFormat in an
std::unordered_set<>.
Signed-off-by: Jacopo Mondi <jacopo@jmondi.org>
Reviewed-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com>
Tested-by: Paul Elder <paul.elder@ideasonboard.com>
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Multiple V4L2 formats can be associated with a single PixelFormat.
Now that users of V4L2PixelFormat::fromPixelFormat() have been converted
to use V4L2VideoDevice::toV4L2PixelFormat(), return the full list of
V4L2 formats in order to prepare to match them against the ones
supported by the video device.
The V4L2 compatibility layer, not having any video device to interact
with, is converted to use the first returned format unconditionally.
Signed-off-by: Jacopo Mondi <jacopo@jmondi.org>
Reviewed-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com>
Tested-by: Paul Elder <paul.elder@ideasonboard.com>
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This is a partial revert of commit 395d43d6d75b ("libcamera:
v4l2_videodevice: Drop toV4L2PixelFormat()")
The function was removed because it incorrectly maps non-contiguous V4L2
format variants (ie V4L2_PIX_FMT_YUV420M) to the API version supported
by the video device (singleplanar API and multiplanar API). It was
decided at the time to remove the function and let its users call
directly V4L2PixelFormat::fromPixelFormat() which accepts a
'multiplanar' flags.
As we aim to associate multiple V4L2PixelFormat to a single libcamera
format, the next patches will verify which of them is actually supported
by the video device. For now, return the contiguous version
unconditionally.
Re-introduce V4L2VideoDevice::toV4L2PixelFormat() and convert all
the V4L2PixelFormat::fromPixelFormat() users to use it.
The V4L2 compatibility layer is the only outlier as it doesn't have a
video device to poke, hence it still uses
V4L2PixelFormat::fromPixelFormat().
Next patches will implement the device format matching logic and handle
the non-contiguous plane issue in V4L2VideoDevice::toV4L2PixelFormat().
Signed-off-by: Jacopo Mondi <jacopo@jmondi.org>
Reviewed-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com>
Tested-by: Paul Elder <paul.elder@ideasonboard.com>
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V4L2 Video devices should always start streaming from index zero.
Identify and report a warning if they don't, and correct for any offset.
Reviewed-by: Jacopo Mondi <jacopo@jmondi.org>
Reviewed-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com>
Signed-off-by: Kieran Bingham <kieran.bingham@ideasonboard.com>
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Only enable/reset the watchdog timer when there are buffers queued in the V4L2
device. Otherwise, we may trigger spurious warnings when the watchdog times out
even if there are no buffers queued in the device.
Signed-off-by: Naushir Patuck <naush@raspberrypi.com>
Tested-by: David Plowman <david.plowman@raspberrypi.com>
Reviewed-by: Kieran Bingham <kieran.bingham@ideasonboard.com>
Reviewed-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com>
Signed-off-by: Kieran Bingham <kieran.bingham@ideasonboard.com>
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Implement the stream output operator<<() for the V4L2DeviceFormat and
V4L2SubdeviceFormat classes to simplify printing them.
Signed-off-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com>
Reviewed-by: Kieran Bingham <kieran.bingham@ideasonboard.com>
Reviewed-by: Jacopo Mondi <jacopo@jmondi.org>
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Now that geometry classes implement the stream formatting operator<<(),
use it instead of the toString() function.
Signed-off-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com>
Reviewed-by: Kieran Bingham <kieran.bingham@ideasonboard.com>
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Initialise the watchdogDuration_ member to 0ms before it is used
in rest of the code base. Failing to do so, spews out log warnings
regarding dequeue timer being expired.
Fixes: 16f3d2de50ff ("libcamera: v4l2_videodevice: Add a dequeue timer")
Signed-off-by: Umang Jain <umang.jain@ideasonboard.com>
Reviewed-by: Naushir Patuck <naush@raspberrypi.com>
Reviewed-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com>
Signed-off-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com>
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Is/ingore/ignore/ and s/prevetn/prevent/
Signed-off-by: Naushir Patuck <naush@raspberrypi.com>
Reviewed-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com>
Signed-off-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com>
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Add a timer that gets reset on every buffer dequeue event. If the timeout
expires, optionally call a slot in the pipeline handler to handle this
condition. This may be useful in detecting and handling stalls in either the
hardware or device driver.
Signed-off-by: Naushir Patuck <naush@raspberrypi.com>
Reviewed-by: Kieran Bingham <kieran.bingham@ideasonboard.com>
Reviewed-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com>
Signed-off-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com>
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The errno variable can potentially be overwritten by operator<<(). Store
it in a local variable before logging the error message.
Signed-off-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com>
Reviewed-by: Kieran Bingham <kieran.bingham@ideasonboard.com>
Reviewed-by: Umang Jain <umang.jain@ideasonboard.com>
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When streamOff() is called, ensure the cache entries for the remaining queued
buffers are freed since this will not happen via the dequeueBuffer() mechanism.
Additionally, add a V4L2BufferCache::isEmpty() function and assert that the
cache is empty at the end of the streamOff() call.
Signed-off-by: Naushir Patuck <naush@raspberrypi.com>
Tested-by: David Plowman <david.plowman@raspberrypi.com>
Reviewed-by: Kieran Bingham <kieran.bingham@ideasonboard.com>
Reviewed-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com>
Signed-off-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com>
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If the device is in the process of being stopped (i.e. Stopping state), any
call to queueBuffer() must fail. This is to ensure the integrity of the buffer
queue, as it gets cleared at the end of streamOff.
Signed-off-by: Naushir Patuck <naush@raspberrypi.com>
Reviewed-by: Kieran Bingham <kieran.bingham@ideasonboard.com>
Reviewed-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com>
Signed-off-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com>
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Replace the existing streaming_ state variable with an enum to track the
following three state: Streaming, Stopping, and Stopped. The alternate states
will be used in a subsequent commit.
Signed-off-by: Naushir Patuck <naush@raspberrypi.com>
Reviewed-by: Kieran Bingham <kieran.bingham@ideasonboard.com>
Reviewed-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com>
Signed-off-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com>
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Add a comment to clarify why we set v4l2_buffer timestamp while
queuing the buffer (VIDIOC_QBUF). The timstamps are required to
be supplied for memory-to-memory devices for output streams which
then are copied to capture stream buffers with the help of
V4L2_BUF_FLAG_TIMESTAMP_COPY (set by the driver).
Signed-off-by: Umang Jain <umang.jain@ideasonboard.com>
Reviewed-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com>
Reviewed-by: Kieran Bingham <kieran.bingham@ideasonboard.com>
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The struct v4l2_buffer documentation [1] clearly states
that setting of the sequence is done by the driver. libcamera does
not really need to set this field while queuing the buffer(s).
[1]: https://www.kernel.org/doc/html/latest/userspace-api/media/v4l/buffer.html#struct-v4l2-buffer
Signed-off-by: Umang Jain <umang.jain@ideasonboard.com>
Reviewed-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com>
Reviewed-by: Kieran Bingham <kieran.bingham@ideasonboard.com>
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The ColorSpace from the StreamConfiguration is now handled
appropriately in the V4L2VideoDevice.
Signed-off-by: David Plowman <david.plowman@raspberrypi.com>
Reviewed-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com>
Reviewed-by: Jacopo Mondi <jacopo@jmondi.org>
Signed-off-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com>
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For consistency with UniqueFD, rename the fd() function to get().
Renaming UniqueFD::get() to fd() would have been another option, but was
rejected to keep as close as possible to the std::shared_ptr<> and
std::unique_ptr<> APIs.
Signed-off-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com>
Reviewed-by: Jacopo Mondi <jacopo@jmondi.org>
Reviewed-by: Hirokazu Honda <hiroh@chromium.org>
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Now that we have a UniqueFD class, the name FileDescriptor is ambiguous.
Rename it to SharedFD.
Signed-off-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com>
Reviewed-by: Hirokazu Honda <hiroh@chromium.org>
Reviewed-by: Jacopo Mondi <jacopo@jmondi.org>
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The V4L2VideoDevice::open() function that takes an open file handle
duplicates it internally, and leaves the original handle untouched. This
is documented but not enforced through language constructs. Fix it by
passing a FileDescriptor to the function.
Signed-off-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com>
Reviewed-by: Hirokazu Honda <hiroh@chromium.org>
Reviewed-by: Jacopo Mondi <jacopo@jmondi.org>
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Manages file descriptors owned by V4L2VideoDevice by UniqueFD.
This also changes the return type of exportDmabufFd to UniqueFD
from FileDescriptor in order to represent a caller owns the
returned file file descriptor.
Signed-off-by: Hirokazu Honda <hiroh@chromium.org>
Signed-off-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com>
Reviewed-by: Hirokazu Honda <hiroh@chromium.org>
Reviewed-by: Jacopo Mondi <jacopo@jmondi.org>
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Manages a file descriptor owned by V4L2Device for a v4l2 device node
by UniqueFD.
Signed-off-by: Hirokazu Honda <hiroh@chromium.org>
Signed-off-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com>
Reviewed-by: Hirokazu Honda <hiroh@chromium.org>
Reviewed-by: Jacopo Mondi <jacopo@jmondi.org>
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The FileDescriptor class is a generic helper that matches the criteria
for the base library. Move it there.
Signed-off-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com>
Reviewed-by: Hirokazu Honda <hiroh@chromium.org>
Reviewed-by: Jacopo Mondi <jacopo@jmondi.org>
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The V4L2Capability has helpers to interogate the capabilities
of a device.
V4L2VideoDevice::enumPixelformats accesses the raw capabilites to check
if the device is supported by a MediaController device.
Provide a helper, and update the usage.
Reviewed-by: Naushir Patuck <naush@raspberrypi.com>
Reviewed-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com>
Signed-off-by: Kieran Bingham <kieran.bingham@ideasonboard.com>
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The ternary operation used to get the total bytesused of a V4L2 single
planar format which is stored in a multiplanar buffer can easily be
mis-read to think it's a bug, and appears to be reading the value of the
first of N planes as the total.
Directly explain the reasoning for why it looks like the condition is
inverted, as it is correct that the total bytes used is stored in only
the first plane of the multiplanar buffer.
Reviewed-by: Paul Elder <paul.elder@ideasonboard.com>
Reviewed-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com>
Signed-off-by: Kieran Bingham <kieran.bingham@ideasonboard.com>
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When a dequeued buffer is too small, the condition is logged and an
error is returned. The logged message doesn't provide any information
about the sizes, making debugging more difficult. Improve it by logging
both the bytesused value and the length of each plane.
Signed-off-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com>
Tested-by: Eugen Hristev <eugen.hristev@microchip.com>
Reviewed-by: Kieran Bingham <kieran.bingham@ideasonboard.com>
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The FrameBuffer class has no constructor that takes an rvalue reference
to planes. The std::move() is thus misleading as a copy will still take
place. Drop it to clarify the code, no functional change is introduced.
Signed-off-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com>
Reviewed-by: Jacopo Mondi <jacopo@jmondi.org>
Reviewed-by: Umang Jain <umang.jain@ideasonboard.com>
Reviewed-by: Paul Elder <paul.elder@ideasonboard.com>
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A kernel bug can lead to unexpected buffers being dequeued where we
haven't entered the buffer in our queuedBuffers_ list.
This causes invalid accesses if not handled correctly within libcamera,
and while it is a kernel issue, we can protect against unpatched
kernels to provide a more suitable error message.
This is fixed in the kernel by commit c592b46907ad ("media:
videobuf2-core: dequeue if start_streaming fails") [0]
[0] https://git.kernel.org/pub/scm/linux/kernel/git/torvalds/linux.git/commit/?id=c592b46907ad
Handle unexpected buffers by returning a nullptr, and move cache
management after the validation of the buffer.
Reviewed-by: Paul Elder <paul.elder@ideasonboard.com>
Reviewed-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com>
Signed-off-by: Kieran Bingham <kieran.bingham@ideasonboard.com>
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The number of metadata planes should always match the number of frame
buffer planes. Enforce this by making the vector private and providing
accessor functions.
As this changes the public API, update all in-tree users accordingly.
Signed-off-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com>
Reviewed-by: Kieran Bingham <kieran.bingham@ideasonboard.com>
Reviewed-by: Jean-Michel Hautbois <jeanmichel.hautbois@ideasonboard.com>
Reviewed-by: Hirokazu Honda <hiroh@chromium.org>
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The metadata planes are allocated by V4L2VideoDevice when dequeuing a
buffer. This causes the metadata planes to only be allocated after a
buffer gets dequeued, and doesn't provide any strong guarantee that
their number matches the number of FrameBuffer planes. The lack of this
invariant makes the FrameBuffer class fragile.
As a first step towards fixing this, allocate the metadata planes when
the FrameBuffer is constructed. The FrameMetadata API should be further
improved by preventing a change in the number of planes.
Signed-off-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com>
Reviewed-by: Jean-Michel Hautbois <jeanmichel.hautbois@ideasonboard.com>
Reviewed-by: Hirokazu Honda <hiroh@chromium.org>
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Replace a manual counter with the utils::enumerate() utility function.
Signed-off-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com>
Reviewed-by: Kieran Bingham <kieran.bingham@ideasonboard.com>
Reviewed-by: Hirokazu Honda <hiroh@chromium.org>
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When dequeueing a buffer from a V4L2VideoDevice, the number of planes in
the FrameBuffer may not match the number of V4L2 buffer planes if the
PixelFormat is multi-planar (has multiple colour planes) and the V4L2
format is single-planar (has a single buffer plane). In this case, we
need to split the single V4L2 buffer plane into FrameBuffer planes. Do
so, and add checks to reject invalid V4L2 buffers in case of a driver
issue.
Signed-off-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com>
Reviewed-by: Kieran Bingham <kieran.bingham@ideasonboard.com>
Reviewed-by: Hirokazu Honda <hiroh@chromium.org>
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When queueing a buffer to a V4L2VideoDevice, the number of planes in the
FrameBuffer may not match the number of V4L2 buffer planes if the
PixelFormat is multi-planar (has multiple colour planes) and the V4L2
format is single-planar (has a single buffer plane). In this case, we
need to coalesce all FrameBuffer planes into a single V4L2 buffer plane.
Do so, and add validity checks to reject frame buffers that can't be
described using a single V4L2 buffer plane.
This change prepares for proper multi-planar support, but isn't expected
to result in a change of behaviour with existing pipeline handlers, as
none of them queue an output buffer with multiple FrameBuffer planes or
use non-contiguous buffers for either capture or output.
Signed-off-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com>
Reviewed-by: Kieran Bingham <kieran.bingham@ideasonboard.com>
Reviewed-by: Hirokazu Honda <hiroh@chromium.org>
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When creating FrameBuffer instances, the V4L2VideoDevice computes plane
offsets using minimal stride for the format. This doesn't always produce
a valid result when the device requires padding at the end of lines. Fix
it by computing offsets using the stride reported by V4L2.
Signed-off-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com>
Reviewed-by: Jean-Michel Hautbois <jeanmichel.hautbois@ideasonboard.com>
Reviewed-by: Hirokazu Honda <hiroh@chromium.org>
Reviewed-by: Kieran Bingham <kieran.bingham@ideasonboard.com>
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The V4L2VideoDevice::createBuffer() calculates offsets manually when
using a multi-planar pixel format and a single-planar V4L2 format. The
process isn't trivial, document it.
Signed-off-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com>
Reviewed-by: Jean-Michel Hautbois <jeanmichel.hautbois@ideasonboard.com>
Reviewed-by: Hirokazu Honda <hiroh@chromium.org>
Reviewed-by: Kieran Bingham <kieran.bingham@ideasonboard.com>
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Cache the PixelFormatInfo instead of looking it up in every call to
createBuffer(). This prepares for usage of the info in queueBuffer(), to
avoid a looking every time a buffer is queued.
Signed-off-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com>
Reviewed-by: Kieran Bingham <kieran.bingham@ideasonboard.com>
Reviewed-by: Hirokazu Honda <hiroh@chromium.org>
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Add two helpers functions to the PixelFormatInfo class to compute the
byte size of a given plane, taking the frame size, the stride, the
alignment constraints and the vertical subsampling into account.
Use the new functions through the code base to replace manual
implementations.
Signed-off-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com>
Reviewed-by: Kieran Bingham <kieran.bingham@ideasonboard.com>
Reviewed-by: Hirokazu Honda <hiroh@chromium.org>
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The V4L2VideoDevice::toV4L2PixelFormat() function is incorrectly
implemented, as it will pick a multi-planar format if the device
supports the multi-planar API, even if only single-planar formats are
supported. This currently works because the implementation calls
V4L2PixelFormat::fromPixelFormat(), which ignores the multiplanar
argument and always returns a single-planar format.
Fixing this isn't trivial. As we don't need to support multi-planar V4L2
formats at this point, drop the function instead of pretending
everything is fine, and call V4L2PixelFormat::fromPixelFormat() directly
from pipeline handlers. As the single-planar case is the most common,
set the multiplanar argument to false by default to avoid long lines.
Signed-off-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com>
Reviewed-by: Jean-Michel Hautbois <jeanmichel.hautbois@ideasonboard.com>
Reviewed-by: Kieran Bingham <kieran.bingham@ideasonboard.com>
Reviewed-by: Hirokazu Honda <hiroh@chromium.org>
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Many signals used in internal and public APIs carry the emitter pointer
as a signal argument. This was done to allow slots connected to multiple
signal instances to differentiate between emitters. While starting from
a good intention of facilitating the implementation of slots, it turned
out to be a bad API design as the signal isn't meant to know what it
will be connected to, and thus shouldn't carry parameters that are
solely meant to support a use case specific to the connected slot.
These pointers turn out to be unused in all slots but one. In the only
case where it is needed, it can be obtained by wrapping the slot in a
lambda function when connecting the signal. Do so, and drop the emitter
pointer from all signals.
Signed-off-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com>
Reviewed-by: Umang Jain <umang.jain@ideasonboard.com>
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V4L2VideDevice::createBuffer() creates the same number of
FrameBuffer::Planes as V4L2 format planes. Therefore, if the v4l2 format
single is single-planar format, the created number of
FrameBuffer::Planes is 1. It should rather create the same number of
FrameBuffer::Planes as the color format planes.
Signed-off-by: Hirokazu Honda <hiroh@chromium.org>
Reviewed-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com>
Signed-off-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com>
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MappedBuffer::maps()
MappedBuffer::maps() returns std::vector<MappedBuffer::Plane>.
Plane has the address, but the address points the beginning of the
buffer containing the plane.
This makes the Plane point the beginning of the plane. So
MappedBuffer::maps()[i].data() returns the address of i-th plane.
Signed-off-by: Hirokazu Honda <hiroh@chromium.org>
Reviewed-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com>
Signed-off-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com>
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Remove leftover inclusions of the sys/mman header file.
Reviewed-by: Hirokazu Honda <hiroh@chromium.org>
Reviewed-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com>
Signed-off-by: Kieran Bingham <kieran.bingham@ideasonboard.com>
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Usage of 'method' to refer to member functions comes from Java. The C++
standard uses the term 'function' only. Replace 'method' with 'function'
or 'member function' through the whole code base and documentation.
While at it, fix two typos (s/backeng/backend/).
The BoundMethod and Object::invokeMethod() are left as-is here, and will
be addressed separately.
Signed-off-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com>
Reviewed-by: Paul Elder <paul.elder@ideasonboard.com>
Acked-by: Kieran Bingham <kieran.bingham@ideasonboard.com>
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While populating the V4L2BufferCache, avoid the extra construction of
FrameBuffer, which is currently done by passing the vector of
FrameBuffer::Planes. It is not wrong per se, but futile to have another
construction of FrameBuffer from a copy of buffer->planes() for the
corresponding Entry.
Signed-off-by: Umang Jain <umang.jain@ideasonboard.com>
Reviewed-by: Kieran Bingham <kieran.bingham@ideasonboard.com>
Reviewed-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com>
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