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The number of metadata planes should always match the number of frame
buffer planes. Enforce this by making the vector private and providing
accessor functions.
As this changes the public API, update all in-tree users accordingly.
Signed-off-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com>
Reviewed-by: Kieran Bingham <kieran.bingham@ideasonboard.com>
Reviewed-by: Jean-Michel Hautbois <jeanmichel.hautbois@ideasonboard.com>
Reviewed-by: Hirokazu Honda <hiroh@chromium.org>
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The metadata planes are allocated by V4L2VideoDevice when dequeuing a
buffer. This causes the metadata planes to only be allocated after a
buffer gets dequeued, and doesn't provide any strong guarantee that
their number matches the number of FrameBuffer planes. The lack of this
invariant makes the FrameBuffer class fragile.
As a first step towards fixing this, allocate the metadata planes when
the FrameBuffer is constructed. The FrameMetadata API should be further
improved by preventing a change in the number of planes.
Signed-off-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com>
Reviewed-by: Jean-Michel Hautbois <jeanmichel.hautbois@ideasonboard.com>
Reviewed-by: Hirokazu Honda <hiroh@chromium.org>
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Replace a manual counter with the utils::enumerate() utility function.
Signed-off-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com>
Reviewed-by: Kieran Bingham <kieran.bingham@ideasonboard.com>
Reviewed-by: Hirokazu Honda <hiroh@chromium.org>
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When dequeueing a buffer from a V4L2VideoDevice, the number of planes in
the FrameBuffer may not match the number of V4L2 buffer planes if the
PixelFormat is multi-planar (has multiple colour planes) and the V4L2
format is single-planar (has a single buffer plane). In this case, we
need to split the single V4L2 buffer plane into FrameBuffer planes. Do
so, and add checks to reject invalid V4L2 buffers in case of a driver
issue.
Signed-off-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com>
Reviewed-by: Kieran Bingham <kieran.bingham@ideasonboard.com>
Reviewed-by: Hirokazu Honda <hiroh@chromium.org>
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When queueing a buffer to a V4L2VideoDevice, the number of planes in the
FrameBuffer may not match the number of V4L2 buffer planes if the
PixelFormat is multi-planar (has multiple colour planes) and the V4L2
format is single-planar (has a single buffer plane). In this case, we
need to coalesce all FrameBuffer planes into a single V4L2 buffer plane.
Do so, and add validity checks to reject frame buffers that can't be
described using a single V4L2 buffer plane.
This change prepares for proper multi-planar support, but isn't expected
to result in a change of behaviour with existing pipeline handlers, as
none of them queue an output buffer with multiple FrameBuffer planes or
use non-contiguous buffers for either capture or output.
Signed-off-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com>
Reviewed-by: Kieran Bingham <kieran.bingham@ideasonboard.com>
Reviewed-by: Hirokazu Honda <hiroh@chromium.org>
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When creating FrameBuffer instances, the V4L2VideoDevice computes plane
offsets using minimal stride for the format. This doesn't always produce
a valid result when the device requires padding at the end of lines. Fix
it by computing offsets using the stride reported by V4L2.
Signed-off-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com>
Reviewed-by: Jean-Michel Hautbois <jeanmichel.hautbois@ideasonboard.com>
Reviewed-by: Hirokazu Honda <hiroh@chromium.org>
Reviewed-by: Kieran Bingham <kieran.bingham@ideasonboard.com>
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The V4L2VideoDevice::createBuffer() calculates offsets manually when
using a multi-planar pixel format and a single-planar V4L2 format. The
process isn't trivial, document it.
Signed-off-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com>
Reviewed-by: Jean-Michel Hautbois <jeanmichel.hautbois@ideasonboard.com>
Reviewed-by: Hirokazu Honda <hiroh@chromium.org>
Reviewed-by: Kieran Bingham <kieran.bingham@ideasonboard.com>
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Cache the PixelFormatInfo instead of looking it up in every call to
createBuffer(). This prepares for usage of the info in queueBuffer(), to
avoid a looking every time a buffer is queued.
Signed-off-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com>
Reviewed-by: Kieran Bingham <kieran.bingham@ideasonboard.com>
Reviewed-by: Hirokazu Honda <hiroh@chromium.org>
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Add two helpers functions to the PixelFormatInfo class to compute the
byte size of a given plane, taking the frame size, the stride, the
alignment constraints and the vertical subsampling into account.
Use the new functions through the code base to replace manual
implementations.
Signed-off-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com>
Reviewed-by: Kieran Bingham <kieran.bingham@ideasonboard.com>
Reviewed-by: Hirokazu Honda <hiroh@chromium.org>
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The V4L2VideoDevice::toV4L2PixelFormat() function is incorrectly
implemented, as it will pick a multi-planar format if the device
supports the multi-planar API, even if only single-planar formats are
supported. This currently works because the implementation calls
V4L2PixelFormat::fromPixelFormat(), which ignores the multiplanar
argument and always returns a single-planar format.
Fixing this isn't trivial. As we don't need to support multi-planar V4L2
formats at this point, drop the function instead of pretending
everything is fine, and call V4L2PixelFormat::fromPixelFormat() directly
from pipeline handlers. As the single-planar case is the most common,
set the multiplanar argument to false by default to avoid long lines.
Signed-off-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com>
Reviewed-by: Jean-Michel Hautbois <jeanmichel.hautbois@ideasonboard.com>
Reviewed-by: Kieran Bingham <kieran.bingham@ideasonboard.com>
Reviewed-by: Hirokazu Honda <hiroh@chromium.org>
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Many signals used in internal and public APIs carry the emitter pointer
as a signal argument. This was done to allow slots connected to multiple
signal instances to differentiate between emitters. While starting from
a good intention of facilitating the implementation of slots, it turned
out to be a bad API design as the signal isn't meant to know what it
will be connected to, and thus shouldn't carry parameters that are
solely meant to support a use case specific to the connected slot.
These pointers turn out to be unused in all slots but one. In the only
case where it is needed, it can be obtained by wrapping the slot in a
lambda function when connecting the signal. Do so, and drop the emitter
pointer from all signals.
Signed-off-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com>
Reviewed-by: Umang Jain <umang.jain@ideasonboard.com>
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V4L2VideDevice::createBuffer() creates the same number of
FrameBuffer::Planes as V4L2 format planes. Therefore, if the v4l2 format
single is single-planar format, the created number of
FrameBuffer::Planes is 1. It should rather create the same number of
FrameBuffer::Planes as the color format planes.
Signed-off-by: Hirokazu Honda <hiroh@chromium.org>
Reviewed-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com>
Signed-off-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com>
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MappedBuffer::maps()
MappedBuffer::maps() returns std::vector<MappedBuffer::Plane>.
Plane has the address, but the address points the beginning of the
buffer containing the plane.
This makes the Plane point the beginning of the plane. So
MappedBuffer::maps()[i].data() returns the address of i-th plane.
Signed-off-by: Hirokazu Honda <hiroh@chromium.org>
Reviewed-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com>
Signed-off-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com>
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Remove leftover inclusions of the sys/mman header file.
Reviewed-by: Hirokazu Honda <hiroh@chromium.org>
Reviewed-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com>
Signed-off-by: Kieran Bingham <kieran.bingham@ideasonboard.com>
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Usage of 'method' to refer to member functions comes from Java. The C++
standard uses the term 'function' only. Replace 'method' with 'function'
or 'member function' through the whole code base and documentation.
While at it, fix two typos (s/backeng/backend/).
The BoundMethod and Object::invokeMethod() are left as-is here, and will
be addressed separately.
Signed-off-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com>
Reviewed-by: Paul Elder <paul.elder@ideasonboard.com>
Acked-by: Kieran Bingham <kieran.bingham@ideasonboard.com>
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While populating the V4L2BufferCache, avoid the extra construction of
FrameBuffer, which is currently done by passing the vector of
FrameBuffer::Planes. It is not wrong per se, but futile to have another
construction of FrameBuffer from a copy of buffer->planes() for the
corresponding Entry.
Signed-off-by: Umang Jain <umang.jain@ideasonboard.com>
Reviewed-by: Kieran Bingham <kieran.bingham@ideasonboard.com>
Reviewed-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com>
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Move the event notifier, and associated header updates.
Reviewed-by: Hirokazu Honda <hiroh@chromium.org>
Reviewed-by: Paul Elder <paul.elder@ideasonboard.com>
Reviewed-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com>
Signed-off-by: Kieran Bingham <kieran.bingham@ideasonboard.com>
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Move the functionality for the following components to the new
base support library:
- BoundMethod
- EventDispatcher
- EventDispatcherPoll
- Log
- Message
- Object
- Signal
- Semaphore
- Thread
- Timer
While it would be preferable to see these split to move one component
per commit, these components are all interdependent upon each other,
which leaves us with one big change performing the move for all of them.
Reviewed-by: Hirokazu Honda <hiroh@chromium.org>
Reviewed-by: Paul Elder <paul.elder@ideasonboard.com>
Signed-off-by: Kieran Bingham <kieran.bingham@ideasonboard.com>
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The V4l2 buffer cache allows us to map incoming buffers to an instance
of the V4L2 buffer required to actually queue.
If the cache_ is not available, then the buffers required to allow
queuing to a device have been released, and this indicates an issue at
the pipeline handler.
This could be a common mistake, as it could happen if a pipeline handler
always requeues buffers to the device after they complete, without
checking if they are cancelled.
Catch any invalid queueing of buffers to the V4L2 video device when
resources have been released by adding a Fatal log message to highlight
the error during development.
Reviewed-by: Jacopo Mondi <jacopo@jmondi.org>
Reviewed-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com>
Signed-off-by: Kieran Bingham <kieran.bingham@ideasonboard.com>
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When opening a V4L2VideoDevice multiple times, for instance to run
multiple jobs on a M2M device, it's useful to attribute log messages to
a particular instance. Include the device fd in the log prefix.
This turns the existing output
[1:43:01.958321522] [277] DEBUG V4L2 v4l2_videodevice.cpp:1440 /dev/video0[cap]: Queueing buffer 0
[1:43:01.958350060] [277] DEBUG V4L2 v4l2_videodevice.cpp:1440 /dev/video0[cap]: Queueing buffer 1
[1:43:01.958365137] [277] DEBUG V4L2 v4l2_videodevice.cpp:1440 /dev/video0[cap]: Queueing buffer 2
into
[1:43:01.958321522] [277] DEBUG V4L2 v4l2_videodevice.cpp:1440 /dev/video0[14:cap]: Queueing buffer 0
[1:43:01.958350060] [277] DEBUG V4L2 v4l2_videodevice.cpp:1440 /dev/video0[14:cap]: Queueing buffer 1
[1:43:01.958365137] [277] DEBUG V4L2 v4l2_videodevice.cpp:1440 /dev/video0[14:cap]: Queueing buffer 2
Signed-off-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com>
Reviewed-by: Kieran Bingham <kieran.bingham@ideasonboard.com>
Reviewed-by: Paul Elder <paul.elder@ideasonboard.com>
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QUERYBUF
QUERYBUF doesn't require the memory field to be pre-filled.
Also, V4L2VideoDevice::createBuffer uses dmabuf file descriptors, thus
using V4L2_MEMORY_MMAP makes things confusing, so remove it.
Signed-off-by: Helen Koike <helen.koike@collabora.com>
Reviewed-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com>
Signed-off-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com>
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Track the state of streamon/streamoff calls to simplify error paths.
Ensuring that streamOff() can be called on non-streaming streams
facilitates simpler error code paths, where a set of devices can all
call streamOff regardless of their initialisation state.
Signed-off-by: Kieran Bingham <kieran.bingham@ideasonboard.com>
Signed-off-by: Umang Jain <email@uajain.com>
Reviewed-by: Kieran Bingham <kieran.bingham@ideasonboard.com>
Reviewed-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com>
Signed-off-by: Kieran Bingham <kieran.bingham@ideasonboard.com>
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C++17 has a std::size() function that returns the size of a C-style
array. Use it instead of the custom ARRAY_SIZE macro.
Signed-off-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com>
Reviewed-by: Paul Elder <paul.elder@ideasonboard.com>
Reviewed-by: Umang Jain <email@uajain.com>
Reviewed-by: Jacopo Mondi <jacopo@jmondi.org>
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The fromEntityName() function returns a pointer to a newly allocated
V4L2Device instance, which must be deleted by the caller. This opens the
door to memory leaks. Return a unique pointer instead, which conveys the
API semantics better than a sentence in the documentation.
Signed-off-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com>
Reviewed-by: Kieran Bingham <kieran.bingham@ideasonboard.com>
Reviewed-by: Jacopo Mondi <jacopo@jmondi.org>
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There's no user of the EventDispatcher (and the related EventNotifier
and Timer classes) outside of libcamera. Move those classes to the
internal API.
Signed-off-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com>
Reviewed-by: Kieran Bingham <kieran.bingham@ideasonboard.com>
Reviewed-by: Niklas Söderlund <niklas.soderlund@ragnatech.se>
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The V4L2_EVENT_FRAME_SYNC event may occur on both V4L2 video-devices
(V4L2VideoDevice) and sub-devices (V4L2Subdevice). Move the start of
frame detection to the common base class of the two, V4L2Device.
There is no functional change.
Signed-off-by: Niklas Söderlund <niklas.soderlund@ragnatech.se>
Reviewed-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com>
Reviewed-by: Jacopo Mondi <jacopo@jmondi.org>
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When setting (or trying) a format with a multiplanar device, the
V4L2VideoDevice::trySetFormatMeta() function iterates over all planes
available in the V4L2DeviceFormat structure. The caller is responsible
for setting the plane count, and failure to do so properly may result in
memory corruption. This can lead to a crash way after the function
returns, making the problem difficult to debug.
As the issue is caused by a bug in the caller, use an assertion to catch
it.
Signed-off-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com>
Reviewed-by: Niklas Söderlund <niklas.soderlund@ragnatech.se>
Reviewed-by: Kieran Bingham <kieran.bingham@ideasonboard.com>
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The V4L2DeviceFormat class doesn't have a default constructor, neither
does it specifies default member initializers for the plane-related
members. This results in the planes array and planesCount members being
uninitialized by default, leading to undefined behaviour if the user of
the class doesn't initialize it explicitly.
Most users initialize V4L2DeviceFormat instances, but some don't. We
could fix them, but that would likely turn into a game of whack-a-mole.
As there's no use case for instantiating a large number of
V4L2DeviceFormat instances in a performance-critical code path, let's
instead add default initializers to avoid future issues.
While at it, define a type of the structures containing plane
information, and use an std::array.
Signed-off-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com>
Reviewed-by: Niklas Söderlund <niklas.soderlund@ragnatech.se>
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The members free, and lastUsed were not following the libcamera coding
style, and were producing a shadowed parameter on the construction.
Rename them to be marked as member variables with the _ postfix
accordingly.
Signed-off-by: Kieran Bingham <kieran.bingham@ideasonboard.com>
Reviewed-by: Niklas Söderlund <niklas.soderlund@ragnatech.se>
Reviewed-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com>
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Make the whole code base consistent by placing the doxygen \file block
above the libcamera namespace opening. There's a single offender, and
two locations in which a white line is missing.
Signed-off-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com>
Reviewed-by: Paul Elder <paul.elder@ideasonboard.com>
Reviewed-by: Umang Jain <email@uajain.com>
Reviewed-by: Kieran Bingham <kieran.bingham@ideasonboard.com>
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We build libcamera with -Wno-unused-parameter and this doesn't cause
much issue internally. However, it prevents catching unused parameters
in inline functions defined in public headers. This can lead to
compilation warnings for applications compiled without
-Wno-unused-parameter.
To catch those issues, remove -Wno-unused-parameter and fix all the
related warnings with [[maybe_unused]].
Signed-off-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com>
Reviewed-by: Kieran Bingham <kieran.bingham@ideasonboard.com>
Reviewed-by: Niklas Söderlund <niklas.soderlund@ragnatech.se>
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Define a using statement for the format maps returned by
V4L2Device::formats() and use it in all call sites. There is no
functional change in this patch.
Signed-off-by: Niklas Söderlund <niklas.soderlund@ragnatech.se>
Reviewed-by: Jacopo Mondi <jacopo@jmondi.org>
Reviewed-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com>
Reviewed-by: Kieran Bingham <kieran.bingham@ideasonboard.com>
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Add tryFormat and its variations (meta, single-plane, multi-plane) to
V4L2VideoDevice.
Signed-off-by: Paul Elder <paul.elder@ideasonboard.com>
Reviewed-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com>
Reviewed-by: Jacopo Mondi <jacopo@jmondi.org>
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Use the newly added "fd move" constructor of the FileDescriptor class to
avoid dup() + close().
Signed-off-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com>
Reviewed-by: Niklas Söderlund <niklas.soderlund@ragnatech.se>
Reviewed-by: Naushir Patuck <naush@raspberrypi.com>
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The FileDescriptor constructor used in V4L2VideoDevice::exportDmabufFd()
creates a duplicate of the fd to store in the object. The original
fd returned by the VIDIOC_EXPBUF ioctl was never closed, and left
dangling. This would cause out of memory conditions if the camera stream
was repeatedly started and stopped.
This change closes the original fd explicitly, fixing the leak.
Signed-off-by: Naushir Patuck <naush@raspberrypi.com>
Reviewed-by: Kieran Bingham <kieran.bingham@ideasonboard.com>
Reviewed-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com>
Signed-off-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com>
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The libcamera internal headers are located in src/libcamera/include/.
The directory is added to the compiler headers search path with a meson
include_directories() directive, and internal headers are included with
(e.g. for the internal semaphore.h header)
#include "semaphore.h"
All was well, until libcxx decided to implement the C++20
synchronization library. The __threading_support header gained a
#include <semaphore.h>
to include the pthread's semaphore support. As include_directories()
adds src/libcamera/include/ to the compiler search path with -I, the
internal semaphore.h is included instead of the pthread version.
Needless to say, the compiler isn't happy.
Three options have been considered to fix this issue:
- Use -iquote instead of -I. The -iquote option instructs gcc to only
consider the header search path for headers included with the ""
version. Meson unfortunately doesn't support this option.
- Rename the internal semaphore.h header. This was deemed to be the
beginning of a long whack-a-mole game, where namespace clashes with
system libraries would appear over time (possibly dependent on
particular system configurations) and would need to be constantly
fixed.
- Move the internal headers to another directory to create a unique
namespace through path components. This causes lots of churn in all
the existing source files through the all project.
The first option would be best, but isn't available to us due to missing
support in meson. Even if -iquote support was added, we would need to
fix the problem before a new version of meson containing the required
support would be released.
The third option is thus the only practical solution available. Bite the
bullet, and do it, moving headers to include/libcamera/internal/.
Signed-off-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com>
Acked-by: Jacopo Mondi <jacopo@jmondi.org>
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Add support for the recent V4L2 extension to VIDIOC_ENUM_FMT that allows
filtering pixel formats by media bus codes.
Signed-off-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com>
Reviewed-by: Niklas Söderlund <niklas.soderlund@ragnatech.se>
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Move the DRM/V4L2 format conversion code from V4L2VideoDevice to
V4L2PixelFormat. This is a more natural home for the code.
Signed-off-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com>
Reviewed-by: Kieran Bingham <kieran.bingham@ideasonboard.com>
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Move the V4L2PixelFormat class to a new file to prepare for additional
changes that will make it grow. No functional modification is included.
Signed-off-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com>
Reviewed-by: Kieran Bingham <kieran.bingham@ideasonboard.com>
Reviewed-by: Niklas Söderlund <niklas.soderlund@ragnatech.se>
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Expose V4L2Videodevice::setSelection() method and drop
V4L2Videodevice::setCrop() and V4L2Videodevice::setComopse() as wrapping
each target with a single function does not provide any benefit.
Reviewed-by: Niklas Söderlund <niklas.soderlund@ragnatech.se>
Reviewed-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com>
Signed-off-by: Jacopo Mondi <jacopo@jmondi.org>
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Extend the V4L2VideoDevice to support notifying of frame start events.
The events are received from the device through the V4L2 event API, and
passed to users of the class through a signal.
Signed-off-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com>
Reviewed-by: Jacopo Mondi <jacopo@jmondi.org>
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The Rectangle class members that represents the rectangle horizontal and
vertical sizes are named 'w' and 'h', in contrast with the Size and
SizeRange classes which use 'width' and 'height', resulting in having to
look at class definition every time to know which names to use.
Reviewed-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com>
Signed-off-by: Jacopo Mondi <jacopo@jmondi.org>
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To prepare for the addition of a second notifier for V4L2 events, rename
the current fdEvent_ member to fdBufferNotifier_ to better reflect its
usage.
While at it, simplify allocation of the fdEvent_ notifier.
Signed-off-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com>
Reviewed-by: Kieran Bingham <kieran.bingham@ideasonboard.com>
Reviewed-by: Jacopo Mondi <jacopo@jmondi.org>
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When setting format on a metadata video device, the returned format
isn't updated with the actual set format due to a typo. Fix it.
Reported-by: Coverity CID=279098
Fixes: 629e9301c518 ("libcamera: v4l2_device: Add META support in g/s_fmt")
Signed-off-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com>
Reviewed-by: Niklas Söderlund <niklas.soderlund@ragnatech.se>
Reviewed-by: Kieran Bingham <kieran.bingham@ideasonboard.com>
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DRM has a format for 8-bit greyscale data, DRM_FORMAT_R8. Despite the
'R' name, which comes from GL/Vulkan to mean single-channel data, the
format maps to greyscale for display. We can thus map it to
V4L2_PIX_FMT_GREY.
Signed-off-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com>
Reviewed-by: Niklas Söderlund <niklas.soderlund@ragnatech.se>
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Failing to convert between V4L2 and DRM 4CCs indicates something is
likely wrong, but doesn't necessarily prevent the camera from being
usable. It may for instance only limit the number of supported formats.
Downgrade the related log messages from LogError to LogWarning.
Signed-off-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com>
Reviewed-by: Kieran Bingham <kieran.bingham@ideasonboard.com>
Reviewed-by: Niklas Söderlund <niklas.soderlund@ragnatech.se>
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Add a caps() function that exposes the V4L2 capabilities for the device.
This is useful for generic code that can't hardcode any a priori
knowledge of the device, such as in a simple pipeline handler.
Signed-off-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com>
Reviewed-by: Niklas Söderlund <niklas.soderlund@ragnatech.se>
Reviewed-by: Jacopo Mondi <jacopo@jmondi.org>
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Print fourCC characters instead of the hex value in toString() as they are
more informative. Also, write the tests for this in formats.cpp
Signed-off-by: Kaaira Gupta <kgupta@es.iitr.ac.in>
Reviewed-by: Kieran Bingham <kieran.bingham@ideasonboard.com>
Reviewed-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com>
Signed-off-by: Kieran Bingham <kieran.bingham@ideasonboard.com>
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The V4L2VideoDevice class implements conversion between PixelFormat and
V4L2PixelFormat for a single flavour of the 32-bit ARGB formats. Add the
three missing ones.
Signed-off-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com>
Reviewed-by: Niklas Söderlund <niklas.soderlund@ragnatech.se>
Reviewed-by: Jacopo Mondi <jacopo@jmondi.org>
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To achieve the goal of preventing unwanted conversion between a DRM and
a V4L2 FourCC, make the V4L2PixelFormat constructor that takes an
integer value explicit. All users of V4L2 pixel formats flagged by the
compiler are fixed.
Signed-off-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com>
Reviewed-by: Niklas Söderlund <niklas.soderlund@ragnatech.se>
Reviewed-by: Jacopo Mondi <jacopo@jmondi.org>
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