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path: root/src/libcamera/v4l2_videodevice.cpp
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2020-03-24libcamera: v4l2_videodevice: Add support for all 32-bit ARGB formatsLaurent Pinchart
The V4L2VideoDevice class implements conversion between PixelFormat and V4L2PixelFormat for a single flavour of the 32-bit ARGB formats. Add the three missing ones. Signed-off-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com> Reviewed-by: Niklas Söderlund <niklas.soderlund@ragnatech.se> Reviewed-by: Jacopo Mondi <jacopo@jmondi.org>
2020-03-19libcamera: v4l2_videodevice: Make V4L2PixelFormat constructor explicitLaurent Pinchart
To achieve the goal of preventing unwanted conversion between a DRM and a V4L2 FourCC, make the V4L2PixelFormat constructor that takes an integer value explicit. All users of V4L2 pixel formats flagged by the compiler are fixed. Signed-off-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com> Reviewed-by: Niklas Söderlund <niklas.soderlund@ragnatech.se> Reviewed-by: Jacopo Mondi <jacopo@jmondi.org>
2020-03-19libcamera: v4l2_videodevice: Rename toV4L2Fourcc to toV4L2PixelFormatLaurent Pinchart
Now that the functions return a V4L2PixelFormat, adapt their name accordingly. Signed-off-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com> Reviewed-by: Jacopo Mondi <jacopo@jmondi.org>
2020-03-19libcamera: v4l2_videodevice: Add V4L2PixelFormat classLaurent Pinchart
The V4L2PixelFormat class describes the pixel format of a V4L2 buffer. It wraps the V4L2 numerical FourCC, and shall be used in all APIs that deal with V4L2 pixel formats. Its purpose is to prevent unintentional confusion of V4L2 and DRM FourCCs in code by catching implicit conversion attempts at compile time. The constructor taking a V4L2 FourCC integer value will be made explicit in a further commit to minimize the size of this change and keep it reviewable. Signed-off-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com> Reviewed-by: Niklas Söderlund <niklas.soderlund@ragnatech.se> Reviewed-by: Jacopo Mondi <jacopo@jmondi.org>
2020-03-19libcamera: geometry: Construct SizeRange from SizeLaurent Pinchart
The SizeRange constructors take minimum and maximum width and height values as separate arguments. We have a Size class to convey size information, use it in the constructors, and update the callers. Signed-off-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com> Reviewed-by: Niklas Söderlund <niklas.soderlund@ragnatech.se> Reviewed-by: Kieran Bingham <kieran.bingham@ideasonboard.com>
2020-03-18libcamera: v4l2_videodevice: Add standalone buffer export supportLaurent Pinchart
Add a new exportBuffers() function that only performs buffer allocation and export, but leaves the V4L2 buffer queue unallocated on return. This function will be used to simplify buffer allocation for pipeline handlers. This is made possible by the V4L2 buffer orphaning feature introduced in Linux v5.0, so add a version check to catch and report issues early. Signed-off-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com> Reviewed-by: Niklas Söderlund <niklas.soderlund@ragnatech.se>
2020-03-18libcamera: v4l2_videodevice: Refactor allocateBuffers()Laurent Pinchart
Move the buffer creation code out of allocateBuffers() to a createBuffers() function. This prepare for the rework of buffer export and will avoid code duplication. Signed-off-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com> Reviewed-by: Niklas Söderlund <niklas.soderlund@ragnatech.se>
2020-03-18libcamera: v4l2_videodevice: Pass memory type to reqbufs()Laurent Pinchart
To prepare for the rework of buffer export, pass the memory type explicitly to the V4L2VideoDevice::reqbufs() function. Signed-off-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com> Reviewed-by: Niklas Söderlund <niklas.soderlund@ragnatech.se>
2020-03-18libcamera: v4l2_videodevice: Rename exportBuffers() to allocateBuffers()Laurent Pinchart
To prepare for the rework of buffer allocation that will differentiate export and allocation, rename exportBuffers() to allocateBuffers(). Signed-off-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com> Reviewed-by: Niklas Söderlund <niklas.soderlund@ragnatech.se>
2020-03-18libcamera: PixelFormat: Mark all function arguments of type PixelFormat as ↵Niklas Söderlund
const reference PixelFormat was previously an alias for unsigned int but is now a class. Make all functions taking PixelFormat do so as a const reference. Signed-off-by: Niklas Söderlund <niklas.soderlund@ragnatech.se> Reviewed-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com>
2020-03-18libcamera: PixelFormat: Make constructor explicitLaurent Pinchart
To achieve the goal of preventing unwanted conversion between a DRM and a V4L2 FourCC, make the PixelFormat constructor that takes an integer value explicit. All users of pixel formats flagged by the compiler are fixed. Signed-off-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com> Reviewed-by: Niklas Söderlund <niklas.soderlund@ragnatech.se> Signed-off-by: Niklas Söderlund <niklas.soderlund@ragnatech.se>
2020-03-18libcamera: PixelFormat: Turn into a classNiklas Söderlund
Create a class to represent a pixel format. This is done to add support for modifiers for the formats. So far no modifiers are added by any pipeline handler, all plumbing to deal with them is however in place. Signed-off-by: Niklas Söderlund <niklas.soderlund@ragnatech.se> Reviewed-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com>
2020-03-06libcamera: V4L2BufferCache: Improve cache eviction strategyNiklas Söderlund
The strategy used to find a free cache entry in the first implementation was not the smartest, it picked the first free entry. This lead to unwanted performance issues as the cache was not used as good as it could for imported buffers. Improve this by adding a last usage sequence number to the cache entries and change the eviction strategy to use the oldest free entry instead of the first one it finds. Signed-off-by: Niklas Söderlund <niklas.soderlund@ragnatech.se> Reviewed-by: Naushir Patuck <naush@raspberrypi.com> Reviewed-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com>
2020-03-06libcamera: V4L2BufferCache: Check for hot hit firstNiklas Söderlund
Check for a hot cache hit before updating which buffer is best to evict in case no hot hit is found. This doesn't change the behaviour, but follows a more logical flow. Suggested-by: Jacopo Mondi <jacopo@jmondi.org> Signed-off-by: Niklas Söderlund <niklas.soderlund@ragnatech.se> Reviewed-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com>
2020-03-06libcamera: V4L2BufferCache: Use the entry referenceNiklas Söderlund
Instead of looking up the index in the storage vector use the reference to it created at the beginning of the loop. Signed-off-by: Niklas Söderlund <niklas.soderlund@ragnatech.se> Reviewed-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com>
2020-03-06libcamera: V4L2BufferCache: Mark Entry::operator==() as constNiklas Söderlund
The comparison operator does not change any state, mark it as const. Signed-off-by: Niklas Söderlund <niklas.soderlund@ragnatech.se> Reviewed-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com>
2020-02-13libcamera: v4l2_videodevice: Add crop/selection controlNaushir Patuck
Add control for cropping/selection on a V4L2 video device through the VIDIOC_S_SELECTION ioctl. This is similar to the existing cropping control available on V4L2 sub-devices. Signed-off-by: Naushir Patuck <naush@raspberrypi.com> Reviewed-by: Jacopo Mondi <jacopo@jmondi.org> Reviewed-by: Kieran Bingham <kieran.bingham@ideasonboard.com> Reviewed-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com> Signed-off-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com>
2020-02-13libcamera: Document thread-safety attributes of core classesLaurent Pinchart
Define the thread-safety attributes of the classes and methods that are either thread-safe or thread-bound. The CameraManager, Camera and PipelineHandler will be addressed separately. Signed-off-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com> Reviewed-by: Niklas Söderlund <niklas.soderlund@ragnatech.se>
2020-01-22libcamera: Fix documentation of buffer allocation/export functionsLaurent Pinchart
The V4L2VideoDevice::exportBuffers(), PipelineHandler::exportFrameBuffers() and FrameBufferAllocator::allocate() functions all return the number of allocated buffers on success, but are documented as returning 0 in that case. Fix their documentation. Signed-off-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com> Reviewed-by: Niklas Söderlund <niklas.soderlund@ragnatech.se>
2020-01-14libcamera: Switch from utils::make_unique to std::make_uniqueLaurent Pinchart
Now that we're using C++-14, drop utils::make_unique for std::make_unique. Signed-off-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com> Reviewed-by: Kieran Bingham <kieran.bingham@ideasonboard.com> Reviewed-by: Niklas Söderlund <niklas.soderlund@ragnatech.se>
2020-01-12libcamera: v4l2_videodevice: Remove Buffer interfaceNiklas Söderlund
The Buffer interface is no longer in use and can be removed. While doing so clean up the two odd names (dequeueFrameBuffer() and queuedFrameBuffers_) that had to be used when adding the FrameBuffer interface. Signed-off-by: Niklas Söderlund <niklas.soderlund@ragnatech.se> Reviewed-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com>
2020-01-12libcamera: v4l2_videodevice: Add FrameBuffer interfaceNiklas Söderlund
Add a new interface in parallel with the existing Buffer implementation to also support FrameBuffer. The reason it's added in parallel is to aid in the migration from Buffer to FrameBuffer throughout libcamera. With this change discrete parts of libcamera can be migrated and tested independently. As the new interface is added in parallel there are some oddities in this change which will be undone in a follow up patch once libcamera have migrated away from the Buffer interface. - There is a nasty hack in V4L2VideoDevice::bufferAvailable(). It is needed to allow both interfaces to exist and function at the same time. The idea is if buffers are allocated using the FrameBuffer interface V4L2VideoDevice::cache_ is set and we know to call the FrameBuffer 'buffer ready' signal, and likewise if it's not to call the Buffer variant. - There is some code duplication between the two interfaces as they aim to solve the same thing in slightly different ways. As all Buffer related code is soon to be removed no effort to create code sharing between them have been made. - Some function and variables which can't be distinguished by their argument types have been given a frameBuffer prefix instead of a buffer prefix. They are clearly documented in the code and will be renamed to the correct buffer prefix when the Buffer interface is removed. Signed-off-by: Niklas Söderlund <niklas.soderlund@ragnatech.se> Reviewed-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com>
2020-01-12libcamera: v4l2_videodevice: Add V4L2BufferCache to deal with index mappingNiklas Söderlund
In preparation for the FrameBuffer interface add a class that will deal with keeping the cache between dmabuf file descriptors and V4L2 video device buffer indexes. This initial implementation ensures that no hot association is lost while its eviction strategy could be improved in the future. Signed-off-by: Niklas Söderlund <niklas.soderlund@ragnatech.se> Reviewed-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com>
2020-01-12libcamera: buffer: Move captured metadata to FrameMetadataNiklas Söderlund
Move the metadata retrieved when dequeuing a V4L2 buffer into a FrameMetadata object. This is done as a step to migrate to the FrameBuffer interface as the functions added to Buffer around FrameMetadata match the ones in FrameBuffer. Signed-off-by: Niklas Söderlund <niklas.soderlund@ragnatech.se> Reviewed-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com>
2020-01-12libcamera: v4l2_videodevice: Extract exportDmabufFd()Niklas Söderlund
The part in createPlane() that exports a dma buffer from a video device will be used directly by the FrameBuffer interface. Break it out to a separate function. Signed-off-by: Niklas Söderlund <niklas.soderlund@ragnatech.se> Reviewed-by: Jacopo Mondi <jacopo@jmondi.org> Reviewed-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com>
2020-01-12libcamera: v4l2_videodevice: Align which type variable is used in queueBuffer()Niklas Söderlund
Reading V4L2VideoDevice::queueBuffer() is confusing since buf.type is first set to bufferType_ but then both variables are used in V4L2 macros to operate based on which type of buffer is being processed. Align on only using buf.type since it has the most existing users. Signed-off-by: Niklas Söderlund <niklas.soderlund@ragnatech.se> Reviewed-by: Jacopo Mondi <jacopo@jmondi.org> Reviewed-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com>
2020-01-12libcamera: buffer: Switch from Plane to FrameBuffer::PlaneNiklas Söderlund
It is not libcamera's responsibility to handle memory mappings. Switch from the soon to be removed Plane class which deals with memory mappings to FrameBuffer::Plane which just describes it. This makes the transition to the full FrameBuffer easier. As the full FrameBuffer interface has not yet spread to all parts of libcamera core it is hard to create efficient caching of memory mappings in the qcam application. This will be fixed in a later patch, for now the dmabuf is mapped and unmapped each time it is seen by the application. Signed-off-by: Niklas Söderlund <niklas.soderlund@ragnatech.se> Reviewed-by: Jacopo Mondi <jacopo@jmondi.org> Reviewed-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com>
2020-01-03libcamera: v4l2_device, v4l2_videodevice: call open system call directlyPaul Elder
We are preparing to integrate the V4L2 adaptation layer, which will intercept open() calls (among others) via LD_PRELOAD. To prevent libcamera's own open() calls from being intercepted, replace them with a direct syscall. Signed-off-by: Paul Elder <paul.elder@ideasonboard.com> Reviewed-by: Jacopo Mondi <jacopo@jmondi.org> Reviewed-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com>
2019-12-16libcamera: Remove buffer index from loggingNiklas Söderlund
The buffer index is a V4L2 concept that will be hidden from users with the introduction of a new FrameBuffer class. In preparation for this, remove the index from log messages. Keep and move one debug log message where the index is available as the V4L2 buffer is being dequeued for the video device and it's useful when debugging. Signed-off-by: Niklas Söderlund <niklas.soderlund@ragnatech.se> Reviewed-by: Jacopo Mondi <jacopo@jmondi.org> Reviewed-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com>
2019-11-20libcamera: v4l2_videodevice: Simplify error checking for requestBuffers()Niklas Söderlund
There is no point in explicitly checking the same error in the only call sites for the internal function, centralize the check and simplify the code. Signed-off-by: Niklas Söderlund <niklas.soderlund@ragnatech.se> Reviewed-by: Jacopo Mondi <jacopo@jmondi.org> Reviewed-by: Kieran Bingham <kieran.bingham@ideasonboard.com> Reviewed-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com>
2019-10-28libcamera: v4l2_videodevice: Add PixelFormat conversionJacopo Mondi
In preparation for switching PixelFormat to DRM pixel formats, add helper methods to the V4L2VideoDevice class to translate between DRM pixel formats and V4L2 pixel formats. More work is needed to properly support the V4L2 multi-planar (NV[0-9]*M) formats. Signed-off-by: Jacopo Mondi <jacopo@jmondi.org> Reviewed-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com> Reviewed-by: Kieran Bingham <kieran.bingham@ideasonboard.com>
2019-10-15libcamera: utils: Add hex stream output helperLaurent Pinchart
Add a utils::hex() function that simplifies writing hexadecimal values to an ostream. The function handles the '0x' prefix, the field width and the fill character automatically. Use it through the libcamera code base, and add a test. Signed-off-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com> Reviewed-by: Niklas Söderlund <niklas.soderlund@ragnatech.se> Reviewed-by: Jacopo Mondi <jacopo@jmondi.org>
2019-08-13libcamera: v4l2_videodevice: Support M2M devicesKieran Bingham
V4L2 M2M devices represent a V4L2Device with two queues: One output, and one capture on a single device node. Represent this by instantiating a V4L2VideoDevice for each queue type, and preparing each device for its queue. Signed-off-by: Kieran Bingham <kieran.bingham@ideasonboard.com> Reviewed-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com> Reviewed-by: Jacopo Mondi <jacopo@jmondi.org>
2019-08-13libcamera: v4l2_videodevice: Fix ordering of debug statementKieran Bingham
The "Opened device" statement occurs before the buffertype_ is set. This causes all devices to report that they are [out] devices at open() regardless of their type. As the message operates in the past-tense, move the statement to the end of the function when all work has been completed. Fixes: 04d5be7f76fe ("libcamera: v4l2_device: Inherit from Loggable to print device node name") Signed-off-by: Kieran Bingham <kieran.bingham@ideasonboard.com> Reviewed-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com> Reviewed-by: Jacopo Mondi <jacopo@jmondi.org>
2019-07-14libcamera: v4l2_videodevice: Signal buffer completion at streamoff timeLaurent Pinchart
When stopping the stream buffers have been queued, in which case their completion is never be notified to the user. This can lead to memory leaks. Fix it by notifying completion of all queued buffers with the status set to error. As a result the base PipelineHandler implementation can be simplified, as all requests complete as the result of stopping the stream. The stop() method that manually completes all queued requests isn't needed anymore. Signed-off-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com> Reviewed-by: Niklas Söderlund <niklas.soderlund@ragnatech.se>
2019-07-14libcamera: buffer: Split memory information to BufferMemoryLaurent Pinchart
The Buffer class is a large beast the stores information about the buffer memory, dynamic metadata related to the frame stored in the buffer, and buffer reference data (in the index). In order to implement buffer import we will need to extend this with dmabuf file descriptors, making usage of the class even more complex. Refactor the Buffer class by splitting the buffer memory information to a BufferMemory class, and repurposing the Buffer class to reference a buffer and to store dynamic metadata. The BufferMemory class becomes a long term storage, valid and stable from the time buffer memory is allocated to the time it is freed. The Buffer class, on the other hand, becomes transient, is created on demand when an application requires a buffer, is given to a request, and is deleted when the request completes. Buffer and BufferMemory don't need to be copied, so their copy constructor and assignment operators are deleted. Signed-off-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com> Reviewed-by: Niklas Söderlund <niklas.soderlund@ragnatech.se>
2019-07-14libcamera: v4l2_videodevice: Add helper to queue all buffersLaurent Pinchart
When starting the stream on a capture video device it is often needed to queue all the allocated buffers. Add a helper method to do so, and refactor the existing queueBuffer() method to make it clearer. Signed-off-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com> Reviewed-by: Niklas Söderlund <niklas.soderlund@ragnatech.se>
2019-07-04libcamera: v4l2_videodevice: Re-group operationsJacopo Mondi
Group together operations to enumerate formats and operations to handle memory handling, alternating public and private operations but respecting the ordering within each group. Cosmetic change only. Signed-off-by: Jacopo Mondi <jacopo@jmondi.org> Reviewed-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com> Reviewed-by: Niklas Söderlund <niklas.soderlund@ragnatech.se>
2019-06-19libcamera: v4l2_videodevice: Update documentationJacopo Mondi
Now that we have V4L2Device and V4L2VideoDevice update the documentation of the latter to use "video device" every time the term "device" was used in the V4L2 context. While at it clean up by removing a stale todo entry. Documentation only change, no functional changes intended. Signed-off-by: Jacopo Mondi <jacopo@jmondi.org> Reviewed-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com>
2019-06-19libcamera: Introduce V4L2Device base classJacopo Mondi
The V4L2 devices and subdevices share a few common operations,like opening and closing a device node, and perform IOCTLs on the device. With the forthcoming introduction of support for V4L2 controls, the quantity of shared code will increase, as the control support implementation is identical for the two derived classes. To maximize code re-use and avoid duplications, provide a V4L2Device base class which groups the common operations and members. The newly introduced base class provides methods to open/close a device node, access the file descriptor, and perform IOCTLs on the device. Signed-off-by: Jacopo Mondi <jacopo@jmondi.org> Signed-off-by: Kieran Bingham <kieran.bingham@ideasonboard.com> Reviewed-by: Kieran Bingham <kieran.bingham@ideasonboard.com> Reviewed-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com>
2019-06-19libcamera: Rename V4L2Device to V4L2VideoDeviceJacopo Mondi
In preparation of creating a new V4L2Device base class, rename V4L2Device to V4L2VideoDevice. This is a project wide rename without any intended functional change. Signed-off-by: Jacopo Mondi <jacopo@jmondi.org> Signed-off-by: Kieran Bingham <kieran.bingham@ideasonboard.com> Reviewed-by: Kieran Bingham <kieran.bingham@ideasonboard.com> Reviewed-by: Niklas Söderlund <niklas.soderlund@ragnatech.se> Reviewed-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com>