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Now that the interface is properly used by the AWB class, move it into
ipa::ipu3::algorithms and let the loops do the calls.
Signed-off-by: Jean-Michel Hautbois <jeanmichel.hautbois@ideasonboard.com>
Reviewed-by: Kieran Bingham <kieran.bingham@ideasonboard.com>
Reviewed-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com>
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When the stats are received, pass them with the context to the existing
AWB algorithm. IPAFrameContext now has a new structure to store the
gains calculated by the AWB algorithm.
When an EventFillParams event is received, call prepare() and set the new
gains accordingly in the params structure.
There is no more a need for the IPU3Awb::initialise() function, as the
params are always set in prepare().
Signed-off-by: Jean-Michel Hautbois <jeanmichel.hautbois@ideasonboard.com>
Reviewed-by: Kieran Bingham <kieran.bingham@ideasonboard.com>
Reviewed-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com>
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Introduce a new algorithm to manage the tone mapping handling of the
IPU3.
The initial algorithm is chosen to configure the gamma contrast curve
which moves the implementation out of AWB for simplicity. As it is
initialised with a default gamma value of 1.1, there is no need to use
the default table at initialisation anymore.
This demonstrates the way to use process() call when the EventStatReady
comes in. The function calculates the LUT in the context of a frame, and
when prepare() is called, the parameters are filled with the updated
values.
AGC is modified to take the new process interface into account.
Signed-off-by: Kieran Bingham <kieran.bingham@ideasonboard.com>
Signed-off-by: Jean-Michel Hautbois <jeanmichel.hautbois@ideasonboard.com>
Reviewed-by: Kieran Bingham <kieran.bingham@ideasonboard.com>
Reviewed-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com>
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The abstract Algorithm class was originally placed in libipa as an
attempt define a generic algorithm container. This was a little
optimistic and pushed a bit far too early.
Move the Algorithm class into the IPU3 which is the only user of the
class, as we adapt it to support modular algorithm components for the
IPU3.
Not documenting the namespace may cause issues with Doxygen in libipa.
The file libipa.cpp is thus created as an empty file for now, but we
can leverage it in the future to add more global libipa documentation,
and possibly code too.
Signed-off-by: Jean-Michel Hautbois <jeanmichel.hautbois@ideasonboard.com>
Reviewed-by: Kieran Bingham <kieran.bingham@ideasonboard.com>
Reviewed-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com>
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The IPA will locally modify the parameters before they are passed down
to the ImgU. Use a local parameter object to give a reference to those
algorithms.
Inherit from the Algorithm class to implement basic AWB functions.
The configure() call will set exposure and gain to their minimum value,
so while AGC is not there, the frames will be dark.
Once AWB is done, a color temperature is estimated and a default CCM matrix
will be used (yet to be tuned).
Implement a basic "grey-world" AWB algorithm just for demonstration purpose.
The BDS output size is passed by the pipeline handler to the IPA.
The best grid is then calculated to maximize the number of pixels taken
into account in each cells.
As commented in the source code, it can be improved, as it has (at least)
one limitation: if a cell is big (say 128 pixels wide) and indicated as
saturated, it won't be taken into account at all.
Maybe is it possible to have a smaller one, at the cost of a few pixels
to lose, in which case we can center the grid using the x_start and
y_start parameters.
Signed-off-by: Jean-Michel Hautbois <jeanmichel.hautbois@ideasonboard.com>
Reviewed-by: Kieran Bingham <kieran.bingham@ideasonboard.com>
Tested-by: Jacopo Mondi <jacopo@jmondi.org>
Signed-off-by: Kieran Bingham <kieran.bingham@ideasonboard.com>
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