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Remove the need for callers to reference PROT_READ/PROT_WRITE directly
from <sys/mman.h> by instead exposing the Read/Write mapping options as
flags from the MappedFrameBuffer class itself.
While here, introduce the <stdint.h> header which is required for the
uint8_t as part of the Plane.
Reviewed-by: Hirokazu Honda <hiroh@chromium.org>
Reviewed-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com>
Signed-off-by: Kieran Bingham <kieran.bingham@ideasonboard.com>
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The MappedFrameBuffer is a convenience feature which sits on top of the
FrameBuffer and facilitates mapping it to CPU accessible memory with
mmap.
This implementation is internal and currently sits in the same internal
files as the internal FrameBuffer, thus exposing those internals to
users of the MappedFramebuffer implementation.
Move the MappedFrameBuffer and MappedBuffer implementation to its own
implementation files, and fix the sources throughout to use that
accordingly.
Reviewed-by: Hirokazu Honda <hiroh@chromium.org>
Reviewed-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com>
Signed-off-by: Kieran Bingham <kieran.bingham@ideasonboard.com>
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Move the functionality for the following components to the new
base support library:
- BoundMethod
- EventDispatcher
- EventDispatcherPoll
- Log
- Message
- Object
- Signal
- Semaphore
- Thread
- Timer
While it would be preferable to see these split to move one component
per commit, these components are all interdependent upon each other,
which leaves us with one big change performing the move for all of them.
Reviewed-by: Hirokazu Honda <hiroh@chromium.org>
Reviewed-by: Paul Elder <paul.elder@ideasonboard.com>
Signed-off-by: Kieran Bingham <kieran.bingham@ideasonboard.com>
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Use the newly introduced CameraBuffer class as the type for the
destination buffer in the PostProcessor class hierarchy in place of the
libcamera::MappedFrameBuffer one and use its API to retrieve the length
and the location of the CameraBuffer plane allocated for JPEG
post-processing.
Remove all the assumption on the underlying memory storage and only go
through the CameraBuffer API when dealing with memory buffers. To do so
rework the Encoder interface to use a raw pointer and an explicit size
to remove access to the Span<uint8_t> maps that serve as memory storage
for the current implementation but might not be ideal for other memory
backend.
Now that the whole PostProcessor hierarchy has been converted to use
the CameraBuffer API remove libcamera::MappedBuffer as base class
of the CameraBuffer interface and only reply on its interface.
Reviewed-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com>
Signed-off-by: Jacopo Mondi <jacopo@jmondi.org>
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This adds PostProcessorYuv. It supports NV12 buffer scaling
using libyuv.
Signed-off-by: Hirokazu Honda <hiroh@chromium.org>
Reviewed-by: Jacopo Mondi <jacopo@jmondi.org>
Reviewed-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com>
Signed-off-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com>
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