Age | Commit message (Collapse) | Author |
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The capture_async test was written to run for a fixed 5 second duration.
Modify the test such that it runs until it has captured 30 frames, or a 10
second time out occurs.
Running the capture_async test on an ARM64 platform using VIVID captures 30
frames in 6.15 seconds.
There may be scope to optimise this speed by changing the format on the capture
device.
Reviewed-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com>
Signed-off-by: Kieran Bingham <kieran.bingham@ideasonboard.com>
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Utilise the VIVID capture device for testing the V4L2Device objects.
Reviewed-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com>
Signed-off-by: Kieran Bingham <kieran.bingham@ideasonboard.com>
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Add the DeviceEnumerator category to the last LOG() call requiring it.
Reviewed-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com>
Signed-off-by: Kieran Bingham <kieran.bingham@ideasonboard.com>
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Add the V4L2Subdev category to the last LOG() call requiring it.
Reviewed-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com>
Signed-off-by: Kieran Bingham <kieran.bingham@ideasonboard.com>
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Add the V4L2 category to the LOG() statements.
Reviewed-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com>
Signed-off-by: Kieran Bingham <kieran.bingham@ideasonboard.com>
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When a signal is connected to a member function slot, the slot is not
disconnected when the slot object is deleted. This can lead to calling a
member function of a deleted object if the signal isn't disconnected
manually by the slot object's destructor.
Make signal handling easier by implementing a base Object class that
tracks all connected signals and disconnects from them automatically
when the object is deleted, using template specialization resolution in
the Signal class.
As inheriting from the Object class may to a too harsh requirement for
Signal usage in applications, keep the existing behaviour working if the
slot doesn't inherit from the Object class. We may reconsider this later
and require all slot objects to inherit from the Object class.
Signed-off-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com>
Reviewed-by: Niklas Söderlund <niklas.soderlund@ragnatech.se>
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Fix issues reported by checkstyle.py in preparation for further changes.
Signed-off-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com>
Reviewed-by: Niklas Söderlund <niklas.soderlund@ragnatech.se>
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The pipeline handler connects the disconnected signal of MediaDevice
instances registered for hotplug handling to a member slot. Disconnect
the signal when the slot is called, as the pipeline handler will be
deleted.
Signed-off-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com>
Reviewed-by: Niklas Söderlund <niklas.soderlund@ragnatech.se>
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Our coding style doesn't add a space after the template keyword. Fix the
source code accordingly.
Signed-off-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com>
Reviewed-by: Niklas Söderlund <niklas.soderlund@ragnatech.se>
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Add support for checkers not related to code formatting to the
checkstyle.py script, and create a first checker that catches usage of
the LOG() macro without an explicit category.
Signed-off-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com>
Reviewed-by: Kieran Bingham <kieran.bingham@ideasonboard.com>
Reviewed-by: Niklas Söderlund <niklas.soderlund@ragnatech.se>
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Our coding style doesn't require a space after the template keyword.
Adjust .clang-format accordingly.
Signed-off-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com>
Reviewed-by: Niklas Söderlund <niklas.soderlund@ragnatech.se>
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Automate printing of device node name in log messages by inheriting from
the Loggable class.
Signed-off-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com>
Reviewed-by: Niklas Söderlund <niklas.soderlund@ragnatech.se>
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Introduce a base Loggable class that can be inherited from by other
classes to support adding per-instance information to the log messages.
Signed-off-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com>
Reviewed-by: Niklas Söderlund <niklas.soderlund@ragnatech.se>
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Reorder the member declaration order in the PipelineHandler class to
match the control flow order, and to declare variables after methods
according to the coding style. Update the documentation accordingly,
preserving the order within the public, protected and private sections,
but grouping related methods together between the sections.
Signed-off-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com>
Reviewed-by: Niklas Söderlund <niklas.soderlund@ragnatech.se>
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Rename the VIMC pipeline handler to match the naming convention.
Signed-off-by: Niklas Söderlund <niklas.soderlund@ragnatech.se>
Reviewed-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com>
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Use the helper BufferWriter to optionally write frames to disk as they
are captured.
Signed-off-by: Niklas Söderlund <niklas.soderlund@ragnatech.se>
Signed-off-by: Jacopo Mondi <jacopo@jmondi.org>
Signed-off-by: Kieran Bingham <kieran.bingham@ideasonboard.com>
Signed-off-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com>
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Add a simpler helper to allow the cam application to write raw captured
frames to disk.
Signed-off-by: Niklas Söderlund <niklas.soderlund@ragnatech.se>
Signed-off-by: Jacopo Mondi <jacopo@jmondi.org>
Signed-off-by: Kieran Bingham <kieran.bingham@ideasonboard.com>
Signed-off-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com>
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Add an option to capture frames from a camera and keep it running until
the user terminates by sending SIGINT.
Signed-off-by: Niklas Söderlund <niklas.soderlund@ragnatech.se>
Signed-off-by: Jacopo Mondi <jacopo@jmondi.org>
Signed-off-by: Kieran Bingham <kieran.bingham@ideasonboard.com>
Signed-off-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com>
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Replace the buffer allocation, capture start/stop and request queue
stubs with real implementations.
Signed-off-by: Jacopo Mondi <jacopo@jmondi.org>
Reviewed-by: Niklas Söderlund <niklas.soderlund@ragnatech.se>
Reviewed-by: Kieran Bingham <kieran.bingham@ideasonboard.com>
Reviewed-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com>
Signed-off-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com>
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Create the video devices and subdevices associated with an IPU3 camera.
While at there, move the IPU3 pipeline handler class definition and the
associated IPU3CameraData to a separate header as the class has now
grown enough.
Signed-off-by: Jacopo Mondi <jacopo@jmondi.org>
Reviewed-by: Niklas Söderlund <niklas.soderlund@ragnatech.se>
Reviewed-by: Kieran Bingham <kieran.bingham@ideasonboard.com>
Reviewed-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com>
Signed-off-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com>
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Replace the buffer allocation, capture start/stop and request queue
stubs with real implementations.
Signed-off-by: Niklas Söderlund <niklas.soderlund@ragnatech.se>
Signed-off-by: Jacopo Mondi <jacopo@jmondi.org>
Signed-off-by: Kieran Bingham <kieran.bingham@ideasonboard.com>
Signed-off-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com>
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Pick a default format for the one stream in a vimc camera. This is
just a starting point to define a good default format for the vimc
camera, and is expected to evolve over time as the capabilities of the
library grows.
Signed-off-by: Niklas Söderlund <niklas.soderlund@ragnatech.se>
Signed-off-by: Jacopo Mondi <jacopo@jmondi.org>
Signed-off-by: Kieran Bingham <kieran.bingham@ideasonboard.com>
Signed-off-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com>
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Replace the buffer allocation, capture start/stop and request queue
stubs with real implementations.
Signed-off-by: Kieran Bingham <kieran.bingham@ideasonboard.com>
Signed-off-by: Niklas Söderlund <niklas.soderlund@ragnatech.se>
Signed-off-by: Jacopo Mondi <jacopo@jmondi.org>
Signed-off-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com>
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In order to support capture, the camera needs methods to allocate and
free buffers, to start and stop the capture and to queue requests.
Define those interfaces in the Camera class and implement them to call
the corresponding pipeline handler methods.
Once a camera is started the pipeline handler of the camera will begin
processing requests queued to the camera by the application until it
gets stopped.
Once a request is created it can be queued to the camera and the
application will be notified asynchronously once the request is
completed and be able to process all the buffers involved in the
request.
At this point the request objects don't support controls. This will be
extended in the future.
Signed-off-by: Niklas Söderlund <niklas.soderlund@ragnatech.se>
Signed-off-by: Jacopo Mondi <jacopo@jmondi.org>
Signed-off-by: Kieran Bingham <kieran.bingham@ideasonboard.com>
Signed-off-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com>
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The API towards the application and pipeline handler can be simplified
if the camera caches which streams have been selected and their
respective configuration.
Signed-off-by: Niklas Söderlund <niklas.soderlund@ragnatech.se>
Signed-off-by: Jacopo Mondi <jacopo@jmondi.org>
Signed-off-by: Kieran Bingham <kieran.bingham@ideasonboard.com>
Signed-off-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com>
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Some operations on the camera requires the application to have exclusive
access to the camera. To help check for this in these operations add a
helper.
Signed-off-by: Niklas Söderlund <niklas.soderlund@ragnatech.se>
Signed-off-by: Jacopo Mondi <jacopo@jmondi.org>
Signed-off-by: Kieran Bingham <kieran.bingham@ideasonboard.com>
Signed-off-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com>
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In order to support capture, the pipeline handler needs methods to
allocate and free buffers, to start and stop the capture and to queue
requests. Define those interfaces in the PipelineHandler class and
implement them as stubs in the existing pipeline handlers.
This initial implementation only considers the allocation of new
buffers. Future work would need to expand this to also cover importing
buffers from an external source.
Signed-off-by: Niklas Söderlund <niklas.soderlund@ragnatech.se>
Signed-off-by: Jacopo Mondi <jacopo@jmondi.org>
Signed-off-by: Kieran Bingham <kieran.bingham@ideasonboard.com>
Signed-off-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com>
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Implement a Request object used by applications to queue image capture
requests to a camera.
Signed-off-by: Jacopo Mondi <jacopo@jmondi.org>
Signed-off-by: Kieran Bingham <kieran.bingham@ideasonboard.com>
Signed-off-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com>
Signed-off-by: Niklas Söderlund <niklas.soderlund@ragnatech.se>
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Add a cache of the active stream configuration to the stream object.
This cache is to be updated from the Camera object and can be accessed
read only from both the application and pipeline handlers.
Signed-off-by: Niklas Söderlund <niklas.soderlund@ragnatech.se>
Signed-off-by: Jacopo Mondi <jacopo@jmondi.org>
Signed-off-by: Kieran Bingham <kieran.bingham@ideasonboard.com>
Signed-off-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com>
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Construct a stream object with a default internal pool.
Signed-off-by: Kieran Bingham <kieran.bingham@ideasonboard.com>
Signed-off-by: Jacopo Mondi <jacopo@jmondi.org>
Signed-off-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com>
Signed-off-by: Niklas Söderlund <niklas.soderlund@ragnatech.se>
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Add V4L2Subdevice class that provides an interface to interact with
V4L2 defined sub-devices.
Signed-off-by: Jacopo Mondi <jacopo@jmondi.org>
Reviewed-by: Niklas Söderlund <niklas.soderlund@ragnatech.se>
Reviewed-by: Kieran Bingham <kieran.bingham@ideasonboard.com>
Reviewed-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com>
Signed-off-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com>
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Add geometry-related definitions in the geometry.h internal header.
Signed-off-by: Jacopo Mondi <jacopo@jmondi.org>
Reviewed-by: Niklas Söderlund <niklas.soderlund@ragnatech.se>
Reviewed-by: Kieran Bingham <kieran.bingham@ideasonboard.com>
Reviewed-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com>
Signed-off-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com>
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Add missing parameter documentation for set and get format methods.
Signed-off-by: Jacopo Mondi <jacopo@jmondi.org>
Reviewed-by: Niklas Söderlund <niklas.soderlund@ragnatech.se>
Reviewed-by: Kieran Bingham <kieran.bingham@ideasonboard.com>
Reviewed-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com>
Signed-off-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com>
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Copy the information from the struct v4l2_buffer when dequeueing the
buffer as applications need this information to make sense of the
captured data.
Signed-off-by: Niklas Söderlund <niklas.soderlund@ragnatech.se>
Signed-off-by: Jacopo Mondi <jacopo@jmondi.org>
Signed-off-by: Kieran Bingham <kieran.bingham@ideasonboard.com>
Signed-off-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com>
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Utilise the event_dispatcher to create a default event loop, and process
asynchronous buffer receive events.
If no frames are captured in 5 seconds, the test will fail.
It will also fail if less than 30 frames have been captured in the same
timeout period.
Signed-off-by: Kieran Bingham <kieran.bingham@ideasonboard.com>
Signed-off-by: Jacopo Mondi <jacopo@jmondi.org>
Signed-off-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com>
Signed-off-by: Niklas Söderlund <niklas.soderlund@ragnatech.se>
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Provide a small test to exercise the streamOn() and streamOff() calls.
8 buffers are requested locally.
Signed-off-by: Kieran Bingham <kieran.bingham@ideasonboard.com>
Signed-off-by: Jacopo Mondi <jacopo@jmondi.org>
Signed-off-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com>
Signed-off-by: Niklas Söderlund <niklas.soderlund@ragnatech.se>
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Support starting and stopping a stream on a V4L2 device. Buffers must be
queued before the stream is started.
Signed-off-by: Kieran Bingham <kieran.bingham@ideasonboard.com>
Signed-off-by: Jacopo Mondi <jacopo@jmondi.org>
Signed-off-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com>
Signed-off-by: Niklas Söderlund <niklas.soderlund@ragnatech.se>
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Provide queueBuffer() and dequeueBuffer() methods to interact with the
V4L2Device.
Buffers will be directly referenced from the bufferPool of the
V4L2Device based on the index in the pool.
The V4L2Device is now opened in non-blocking mode in order to avoid
blocking the dequeueBuffer() method. A signal is emitted when a buffer
is ready and has been dequeued.
Signed-off-by: Kieran Bingham <kieran.bingham@ideasonboard.com>
Signed-off-by: Jacopo Mondi <jacopo@jmondi.org>
Signed-off-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com>
Signed-off-by: Niklas Söderlund <niklas.soderlund@ragnatech.se>
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Add a utility to the test suite to request and allocate buffers from
a V4L2Device to ensure it functions correctly.
Signed-off-by: Kieran Bingham <kieran.bingham@ideasonboard.com>
Signed-off-by: Jacopo Mondi <jacopo@jmondi.org>
Signed-off-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com>
Signed-off-by: Niklas Söderlund <niklas.soderlund@ragnatech.se>
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Provide an exportBuffers() function which allocates buffers with the MMAP
method, exports them using the dmabuf API and populates the given BufferPool.
Signed-off-by: Kieran Bingham <kieran.bingham@ideasonboard.com>
Signed-off-by: Jacopo Mondi <jacopo@jmondi.org>
Signed-off-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com>
Signed-off-by: Niklas Söderlund <niklas.soderlund@ragnatech.se>
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Utilise the existing DeviceEnumerator system to identify a suitable
V4L2Device for testing.
Specifically target these tests at a uvcvideo driver based device as a known
supported target.
Signed-off-by: Kieran Bingham <kieran.bingham@ideasonboard.com>
Signed-off-by: Jacopo Mondi <jacopo@jmondi.org>
Signed-off-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com>
Signed-off-by: Niklas Söderlund <niklas.soderlund@ragnatech.se>
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Provide classes that represent frame buffers and pools of frame buffers.
An image within the system may use one or more Plane objects to track each
plane in the case of multi-planar image formats. The Buffer class manages all
of the data required to render or interpret the raw image data.
Signed-off-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com>
Signed-off-by: Jacopo Mondi <jacopo@jmondi.org>
Signed-off-by: Kieran Bingham <kieran.bingham@ideasonboard.com>
Signed-off-by: Niklas Söderlund <niklas.soderlund@ragnatech.se>
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Improve the V4L2DeviceFormat documentation as suggested during patches
review.
Reviewed-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com>
Signed-off-by: Jacopo Mondi <jacopo@jmondi.org>
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Return the device format actually applied to the device on setFormat().
Reviewed-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com>
Signed-off-by: Jacopo Mondi <jacopo@jmondi.org>
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The V4L2Device constructor wants a "const MediaEntity &", while
entities are usually retrieved by pointer before being used to construct
a V4L2Device. Change the constructor argument to "const MediaEntity *".
Reviewed-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com>
Signed-off-by: Jacopo Mondi <jacopo@jmondi.org>
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Pick a default format for the UVC one stream in a UVC camera. This is
just a starting point to define a good default format for the UVC camera
it's expected to evolve over time as the capabilities of the library
grows.
Signed-off-by: Niklas Söderlund <niklas.soderlund@ragnatech.se>
Reviewed-by: Kieran Bingham <kieran.bingham@ideasonboard.com>
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The camera needs to be configured with the number of buffers required to
satisfy the applications use case. While the application can request any
number of buffers, the pipeline must take the constraints of the Linux
driver into consideration.
Signed-off-by: Niklas Söderlund <niklas.soderlund@ragnatech.se>
Reviewed-by: Kieran Bingham <kieran.bingham@ideasonboard.com>
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Create a camera for Sensor B of the vimc pipeline. At this stage only
Sensor B is exposed while the are in total two sensors in the graph.
Going forward Sensor A should also be exposed as another camera. Sensor
B was chosen since the graph is configured correctly for it out of the
box. As we lack control over sub devices formats it's not really
possible to use Sensor A yet with the library.
Once both cameras are registered with the library they should be
extended to provide two streams each, one for the raw output and one for
the output which uses the shared scaler.
Signed-off-by: Niklas Söderlund <niklas.soderlund@ragnatech.se>
Reviewed-by: Kieran Bingham <kieran.bingham@ideasonboard.com>
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This produces code with the ternary operators at the beginning instead of the
end of the line:
return caps_.isMultiplanar() ? getFormatMultiplane(fmt)
: getFormatSingleplane(fmt);
Reviewed-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com>
Signed-off-by: Kieran Bingham <kieran.bingham@ideasonboard.com>
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Fix a small typo in the camera object documentation.
cameera -> camera
Reviewed-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com>
Signed-off-by: Kieran Bingham <kieran.bingham@ideasonboard.com>
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