diff options
Diffstat (limited to 'src')
-rw-r--r-- | src/android/camera_device.cpp | 37 | ||||
-rw-r--r-- | src/android/camera_request.cpp | 38 | ||||
-rw-r--r-- | src/android/camera_stream.cpp | 12 |
3 files changed, 87 insertions, 0 deletions
diff --git a/src/android/camera_device.cpp b/src/android/camera_device.cpp index 83825736..00d48471 100644 --- a/src/android/camera_device.cpp +++ b/src/android/camera_device.cpp @@ -1164,6 +1164,17 @@ void CameraDevice::requestComplete(Request *request) } } +/** + * \brief Complete the Camera3RequestDescriptor + * \param[in] descriptor The Camera3RequestDescriptor that has completed + * + * The function marks the Camera3RequestDescriptor as 'complete'. It shall be + * called when all the streams in the Camera3RequestDescriptor have completed + * capture (or have been generated via post-processing) and the request is ready + * to be sent back to the framework. + * + * \context This function is \threadsafe. + */ void CameraDevice::completeDescriptor(Camera3RequestDescriptor *descriptor) { MutexLocker lock(descriptorsMutex_); @@ -1172,6 +1183,19 @@ void CameraDevice::completeDescriptor(Camera3RequestDescriptor *descriptor) sendCaptureResults(); } +/** + * \brief Sequentially send capture results to the framework + * + * Iterate over the descriptors queue to send completed descriptors back to the + * framework, in the same order as they have been queued. For each complete + * descriptor, populate a locally-scoped camera3_capture_result_t from the + * descriptor, send the capture result back by calling the + * process_capture_result() callback, and remove the descriptor from the queue. + * Stop iterating if the descriptor at the front of the queue is not complete. + * + * This function should never be called directly in the codebase. Use + * completeDescriptor() instead. + */ void CameraDevice::sendCaptureResults() { while (!descriptors_.empty() && !descriptors_.front()->isPending()) { @@ -1231,6 +1255,19 @@ void CameraDevice::setBufferStatus(Camera3RequestDescriptor::StreamBuffer &strea } } +/** + * \brief Handle post-processing completion of a stream in a capture request + * \param[in] streamBuffer The StreamBuffer for which processing is complete + * \param[in] status Stream post-processing status + * + * This function is called from the post-processor's thread whenever a camera + * stream has finished post processing. The corresponding entry is dropped from + * the descriptor's pendingStreamsToProcess_ map. + * + * If the pendingStreamsToProcess_ map is then empty, all streams requiring to + * be generated from post-processing have been completed. Mark the descriptor as + * complete using completeDescriptor() in that case. + */ void CameraDevice::streamProcessingComplete(Camera3RequestDescriptor::StreamBuffer *streamBuffer, Camera3RequestDescriptor::Status status) { diff --git a/src/android/camera_request.cpp b/src/android/camera_request.cpp index 91776907..1593f219 100644 --- a/src/android/camera_request.cpp +++ b/src/android/camera_request.cpp @@ -52,6 +52,44 @@ Camera3RequestDescriptor::Camera3RequestDescriptor( Camera3RequestDescriptor::~Camera3RequestDescriptor() = default; +/** + * \struct Camera3RequestDescriptor::StreamBuffer + * \brief Group information for per-stream buffer of Camera3RequestDescriptor + * + * A capture request placed to the libcamera HAL can contain multiple streams. + * Each stream will have an associated buffer to be filled. StreamBuffer + * tracks this buffer with contextual information which aids in the stream's + * generation. The generation of the stream will depend on its type (refer to + * the CameraStream::Type documentation). + * + * \var Camera3RequestDescriptor::StreamBuffer::stream + * \brief Pointer to the corresponding CameraStream + * + * \var Camera3RequestDescriptor::StreamBuffer::camera3Buffer + * \brief Native handle to the buffer + * + * \var Camera3RequestDescriptor::StreamBuffer::frameBuffer + * \brief Encapsulate the dmabuf handle inside a libcamera::FrameBuffer for + * direct streams + * + * \var Camera3RequestDescriptor::StreamBuffer::fence + * \brief Acquire fence of the buffer + * + * \var Camera3RequestDescriptor::StreamBuffer::status + * \brief Track the status of the buffer + * + * \var Camera3RequestDescriptor::StreamBuffer::internalBuffer + * \brief Pointer to a buffer internally handled by CameraStream (if any) + * + * \var Camera3RequestDescriptor::StreamBuffer::srcBuffer + * \brief Pointer to the source frame buffer used for post-processing + * + * \var Camera3RequestDescriptor::StreamBuffer::dstBuffer + * \brief Pointer to the destination frame buffer used for post-processing + * + * \var Camera3RequestDescriptor::StreamBuffer::request + * \brief Back pointer to the Camera3RequestDescriptor to which the StreamBuffer belongs + */ Camera3RequestDescriptor::StreamBuffer::StreamBuffer( CameraStream *cameraStream, const camera3_stream_buffer_t &buffer, Camera3RequestDescriptor *requestDescriptor) diff --git a/src/android/camera_stream.cpp b/src/android/camera_stream.cpp index c2157450..94f1884c 100644 --- a/src/android/camera_stream.cpp +++ b/src/android/camera_stream.cpp @@ -244,6 +244,18 @@ void CameraStream::putBuffer(FrameBuffer *buffer) buffers_.push_back(buffer); } +/** + * \class CameraStream::PostProcessorWorker + * \brief Post-process a CameraStream in an internal thread + * + * If the association between CameraStream and camera3_stream_t dictated by + * CameraStream::Type is internal or mapped, the stream is generated by post + * processing of a libcamera stream. Such a request is queued to a + * PostProcessorWorker in CameraStream::process(). A queue of post-processing + * requests is maintained by the PostProcessorWorker and it will run the + * post-processing on an internal thread as soon as any request is available on + * its queue. + */ CameraStream::PostProcessorWorker::PostProcessorWorker(PostProcessor *postProcessor) : postProcessor_(postProcessor) { |