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Diffstat (limited to 'src/qcam/viewfinder_gl.h')
-rw-r--r-- | src/qcam/viewfinder_gl.h | 96 |
1 files changed, 96 insertions, 0 deletions
diff --git a/src/qcam/viewfinder_gl.h b/src/qcam/viewfinder_gl.h new file mode 100644 index 00000000..69502b7a --- /dev/null +++ b/src/qcam/viewfinder_gl.h @@ -0,0 +1,96 @@ +/* SPDX-License-Identifier: LGPL-2.1-or-later */ +/* + * Copyright (C) 2020, Linaro + * + * viewfinder_GL.h - OpenGL Viewfinder for rendering by OpenGL shader + * + */ +#ifndef __VIEWFINDER_GL_H__ +#define __VIEWFINDER_GL_H__ + +#include <QImage> +#include <QMutex> +#include <QOpenGLBuffer> +#include <QOpenGLFunctions> +#include <QOpenGLShader> +#include <QOpenGLShaderProgram> +#include <QOpenGLTexture> +#include <QOpenGLWidget> +#include <QSize> + +#include <libcamera/buffer.h> +#include <libcamera/formats.h> + +#include "viewfinder.h" + +class ViewFinderGL : public QOpenGLWidget, + public ViewFinder, + protected QOpenGLFunctions +{ + Q_OBJECT + +public: + ViewFinderGL(QWidget *parent = nullptr); + ~ViewFinderGL(); + + const QList<libcamera::PixelFormat> &nativeFormats() const override; + + int setFormat(const libcamera::PixelFormat &format, const QSize &size) override; + void render(libcamera::FrameBuffer *buffer, MappedBuffer *map) override; + void stop() override; + + QImage getCurrentImage() override; + +Q_SIGNALS: + void renderComplete(libcamera::FrameBuffer *buffer); + +protected: + void initializeGL() override; + void paintGL() override; + void resizeGL(int w, int h) override; + QSize sizeHint() const override; + +private: + bool selectFormat(const libcamera::PixelFormat &format); + + void configureTexture(unsigned int id); + bool createFragmentShader(); + bool createVertexShader(); + void removeShader(); + void doRender(); + + /* Captured image size, format and buffer */ + libcamera::FrameBuffer *buffer_; + libcamera::PixelFormat format_; + QSize size_; + unsigned char *yuvData_; + + /* OpenGL components for rendering */ + QOpenGLShader *fragmentShader_; + QOpenGLShader *vertexShader_; + QOpenGLShaderProgram shaderProgram_; + + /* Vertex buffer */ + QOpenGLBuffer vertexBuffer_; + + /* Fragment and Vertex shader file name */ + QString fragmentShaderSrc_; + QString vertexShaderSrc_; + + /* YUV texture planars and parameters */ + GLuint id_u_; + GLuint id_v_; + GLuint id_y_; + GLuint textureUniformU_; + GLuint textureUniformV_; + GLuint textureUniformY_; + QOpenGLTexture textureU_; + QOpenGLTexture textureV_; + QOpenGLTexture textureY_; + unsigned int horzSubSample_; + unsigned int vertSubSample_; + + QMutex mutex_; /* Prevent concurrent access to image_ */ +}; + +#endif /* __VIEWFINDER_GL_H__ */ |