diff options
-rw-r--r-- | src/libcamera/base/object.cpp | 16 |
1 files changed, 14 insertions, 2 deletions
diff --git a/src/libcamera/base/object.cpp b/src/libcamera/base/object.cpp index 14399d75..c6040fc6 100644 --- a/src/libcamera/base/object.cpp +++ b/src/libcamera/base/object.cpp @@ -40,8 +40,9 @@ LOG_DEFINE_CATEGORY(Object) * Object class. * * Deleting an object from a thread other than the one the object is bound to is - * unsafe, unless the caller ensures that the object isn't processing any - * message concurrently. + * unsafe, unless the caller ensures that the object's thread is stopped and no + * parent or child of the object gets deleted concurrently. See + * Object::~Object() for more information. * * Object slots connected to signals will also run in the context of the * object's thread, regardless of whether the signal is emitted in the same or @@ -84,9 +85,20 @@ Object::Object(Object *parent) * Object instances shall be destroyed from the thread they are bound to, * otherwise undefined behaviour may occur. If deletion of an Object needs to * be scheduled from a different thread, deleteLater() shall be used. + * + * As an exception to this rule, Object instances may be deleted from a + * different thread if the thread the instance is bound to is stopped through + * the whole duration of the object's destruction, *and* the parent and children + * of the object do not get deleted concurrently. The caller is responsible for + * fulfilling those requirements. + * + * In all cases Object instances shall be deleted before the Thread they are + * bound to. */ Object::~Object() { + ASSERT(Thread::current() == thread_ || !thread_->isRunning()); + /* * Move signals to a private list to avoid concurrent iteration and * deletion of items from Signal::disconnect(). |