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author | Laurent Pinchart <laurent.pinchart@ideasonboard.com> | 2020-03-14 16:14:27 +0200 |
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committer | Laurent Pinchart <laurent.pinchart@ideasonboard.com> | 2020-03-18 19:15:18 +0200 |
commit | 33fedea818e2b6a9ed68ac86acf194b1a2da8828 (patch) | |
tree | b350f4bc1710775cfe82af3bd7b1f36ce9ee5d2a /test/stream/meson.build | |
parent | 9da27d5d844fa1378a4897a637c45ade275cc7e5 (diff) |
libcamera: pipeline_handler: Fold buffer management with start/stop
There's no need anymore to have the Camera object control how and when
pipeline handlers allocate and free the buffers for the
application-facing video devices. Fold those operations, currently
performed by importFrameBuffers() and freeFrameBuffers(), into the
start() and stop() functions. This simplifies the pipeline handler API,
its implementation, and the implementation of the Camera class.
Signed-off-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com>
Reviewed-by: Niklas Söderlund <niklas.soderlund@ragnatech.se>
Diffstat (limited to 'test/stream/meson.build')
0 files changed, 0 insertions, 0 deletions