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authorMattijs Korpershoek <mkorpershoek@baylibre.com>2023-02-28 16:17:13 +0100
committerMattijs Korpershoek <mkorpershoek@baylibre.com>2023-10-13 16:31:13 +0200
commit5de271fe6c0f909006141ea26a7b94c1102be31d (patch)
tree5f91f6622075b1744ecd75eaa0cb294fe585e186 /subprojects/libyuv.wrap
parentabe2fea38b2431edd9a18d59914aea281230f89c (diff)
android: mm: generic: Use GraphicBufferAllocator instead of gralloc.h
gralloc.h is a very old API that has been deprecated at least since Android P (9). Switch over to a higher level abstraction of gralloc from libui, which is compatible with Android 11 and up. Libui: * is provided in the VNDK (so it's available to vendors). * is also used in the camera vts test named VtsAidlHalCameraProvider_TargetTest. Notes: * GraphicsBufferAllocator being a Singleton, buffer lifecycle management is easier. * The imported headers from Android generate the -Wextra-semi warning. To avoid patching the files, a pragma has been added before inclusion. * libdl was used for dlclosing() the legacy hal, so the dep has been dropped Signed-off-by: Mattijs Korpershoek <mkorpershoek@baylibre.com>
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