diff options
author | Laurent Pinchart <laurent.pinchart@ideasonboard.com> | 2021-08-27 02:37:24 +0300 |
---|---|---|
committer | Laurent Pinchart <laurent.pinchart@ideasonboard.com> | 2021-09-02 01:16:44 +0300 |
commit | eb5c4ead8842ff91b7b32b25f78531e79c17e1b3 (patch) | |
tree | 7f1f918e6c478afa4944056b0f9abd8326596678 /src | |
parent | 1d003875577de4d789103f8d9ebc0f792038b963 (diff) |
libcamera: Use simpler Signal::disconnect() function
When disconnecting a signal from a receiver, it is usually not necessary
to specify the receiver's slot function explicitly, as the signal is
often connected to a single slot for a given receiver. We can thus use a
simpler version of Signal::disconnect() that takes a pointer to the
receiver object only. This reduces code size, as the disconnect()
function is a template function.
Signed-off-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com>
Reviewed-by: Umang Jain <umang.jain@ideasonboard.com>
Diffstat (limited to 'src')
-rw-r--r-- | src/lc-compliance/simple_capture.cpp | 2 | ||||
-rw-r--r-- | src/libcamera/camera_manager.cpp | 2 | ||||
-rw-r--r-- | src/qcam/main_window.cpp | 4 |
3 files changed, 4 insertions, 4 deletions
diff --git a/src/lc-compliance/simple_capture.cpp b/src/lc-compliance/simple_capture.cpp index 25097f28..ab5cb35c 100644 --- a/src/lc-compliance/simple_capture.cpp +++ b/src/lc-compliance/simple_capture.cpp @@ -62,7 +62,7 @@ void SimpleCapture::stop() camera_->stop(); - camera_->requestCompleted.disconnect(this, &SimpleCapture::requestComplete); + camera_->requestCompleted.disconnect(this); Stream *stream = config_->at(0).stream(); allocator_->free(stream); diff --git a/src/libcamera/camera_manager.cpp b/src/libcamera/camera_manager.cpp index fe80a46f..08457030 100644 --- a/src/libcamera/camera_manager.cpp +++ b/src/libcamera/camera_manager.cpp @@ -170,7 +170,7 @@ void CameraManager::Private::createPipelineHandlers() void CameraManager::Private::cleanup() { - enumerator_->devicesAdded.disconnect(this, &Private::createPipelineHandlers); + enumerator_->devicesAdded.disconnect(this); /* * Release all references to cameras to ensure they all get destroyed diff --git a/src/qcam/main_window.cpp b/src/qcam/main_window.cpp index 3669c0b9..1536b2b5 100644 --- a/src/qcam/main_window.cpp +++ b/src/qcam/main_window.cpp @@ -536,7 +536,7 @@ int MainWindow::startCapture() return 0; error_disconnect: - camera_->requestCompleted.disconnect(this, &MainWindow::requestComplete); + camera_->requestCompleted.disconnect(this); camera_->stop(); error: @@ -577,7 +577,7 @@ void MainWindow::stopCapture() if (ret) qInfo() << "Failed to stop capture"; - camera_->requestCompleted.disconnect(this, &MainWindow::requestComplete); + camera_->requestCompleted.disconnect(this); for (auto &iter : mappedBuffers_) { const Span<uint8_t> &buffer = iter.second; |