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authorLaurent Pinchart <laurent.pinchart@ideasonboard.com>2022-07-21 13:13:04 +0100
committerLaurent Pinchart <laurent.pinchart@ideasonboard.com>2022-09-28 05:41:07 +0300
commit8d01b8a5549f5b3c8e10acc24dab4bbaf3bf9757 (patch)
treeb742d7337302fbfad715b09657c4bfe91f093b71 /src
parent80cfe8f0f7ef77d971f70ba3ced0f267b61bf454 (diff)
ipa: ipu3: Use base FrameContext class
Inherit from the base FrameContext class in the IPU3 IPAFrameContext. This allows dropping the frame member, which is now stored in the base class. As the frame member of the base FrameContext class is private, the check that accesses it in IPAIPU3::processStatsBuffer() would fail to compile. As it won't be relevant anymore with the upcoming switch to the FCQueue class, drop it. Signed-off-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com> Reviewed-by: Kieran Bingham <kieran.bingham@ideasonboard.com> Reviewed-by: Jacopo Mondi <jacopo@jmondi.org>
Diffstat (limited to 'src')
-rw-r--r--src/ipa/ipu3/ipa_context.cpp24
-rw-r--r--src/ipa/ipu3/ipa_context.h7
-rw-r--r--src/ipa/ipu3/ipu3.cpp5
3 files changed, 9 insertions, 27 deletions
diff --git a/src/ipa/ipu3/ipa_context.cpp b/src/ipa/ipu3/ipa_context.cpp
index 13cdb835..9cfca0db 100644
--- a/src/ipa/ipu3/ipa_context.cpp
+++ b/src/ipa/ipu3/ipa_context.cpp
@@ -36,22 +36,6 @@ namespace libcamera::ipa::ipu3 {
*/
/**
- * \struct IPAFrameContext
- * \brief Context for a frame
- *
- * The frame context stores data specific to a single frame processed by the
- * IPA. Each frame processed by the IPA has a context associated with it,
- * accessible through the IPAContext structure.
- *
- * Fields in the frame context should reflect values and controls
- * associated with the specific frame as requested by the application, and
- * as configured by the hardware. Fields can be read by algorithms to
- * determine if they should update any specific action for this frame, and
- * finally to update the metadata control lists when the frame is fully
- * completed.
- */
-
-/**
* \struct IPAContext
* \brief Global IPA context data shared between all algorithms
*
@@ -188,15 +172,15 @@ IPAFrameContext::IPAFrameContext() = default;
/**
* \brief Construct a IPAFrameContext instance
*/
-IPAFrameContext::IPAFrameContext(uint32_t id, const ControlList &reqControls)
- : frame(id), frameControls(reqControls)
+IPAFrameContext::IPAFrameContext(const ControlList &reqControls)
+ : frameControls(reqControls)
{
sensor = {};
}
/**
- * \var IPAFrameContext::frame
- * \brief The frame number
+ * \struct IPAFrameContext
+ * \brief IPU3-specific FrameContext
*
* \var IPAFrameContext::frameControls
* \brief Controls sent in by the application while queuing the request
diff --git a/src/ipa/ipu3/ipa_context.h b/src/ipa/ipu3/ipa_context.h
index 42e11141..e8fc4276 100644
--- a/src/ipa/ipu3/ipa_context.h
+++ b/src/ipa/ipu3/ipa_context.h
@@ -17,6 +17,8 @@
#include <libcamera/controls.h>
#include <libcamera/geometry.h>
+#include <libipa/fc_queue.h>
+
namespace libcamera {
namespace ipa::ipu3 {
@@ -76,16 +78,15 @@ struct IPAActiveState {
} toneMapping;
};
-struct IPAFrameContext {
+struct IPAFrameContext : public FrameContext {
IPAFrameContext();
- IPAFrameContext(uint32_t id, const ControlList &reqControls);
+ IPAFrameContext(const ControlList &reqControls);
struct {
uint32_t exposure;
double gain;
} sensor;
- uint32_t frame;
ControlList frameControls;
};
diff --git a/src/ipa/ipu3/ipu3.cpp b/src/ipa/ipu3/ipu3.cpp
index e5a763fd..b1b23fd8 100644
--- a/src/ipa/ipu3/ipu3.cpp
+++ b/src/ipa/ipu3/ipu3.cpp
@@ -607,9 +607,6 @@ void IPAIPU3::processStatsBuffer(const uint32_t frame,
IPAFrameContext &frameContext = context_.frameContexts[frame % kMaxFrameContexts];
- if (frameContext.frame != frame)
- LOG(IPAIPU3, Warning) << "Frame " << frame << " does not match its frame context";
-
frameContext.sensor.exposure = sensorControls.get(V4L2_CID_EXPOSURE).get<int32_t>();
frameContext.sensor.gain = camHelper_->gain(sensorControls.get(V4L2_CID_ANALOGUE_GAIN).get<int32_t>());
@@ -654,7 +651,7 @@ void IPAIPU3::processStatsBuffer(const uint32_t frame,
void IPAIPU3::queueRequest(const uint32_t frame, const ControlList &controls)
{
/* \todo Start processing for 'frame' based on 'controls'. */
- context_.frameContexts[frame % kMaxFrameContexts] = { frame, controls };
+ context_.frameContexts[frame % kMaxFrameContexts] = { controls };
}
/**