diff options
author | Laurent Pinchart <laurent.pinchart@ideasonboard.com> | 2020-01-19 04:29:33 +0200 |
---|---|---|
committer | Laurent Pinchart <laurent.pinchart@ideasonboard.com> | 2020-01-22 17:26:42 +0200 |
commit | 667f53b522d6181ca3794e0d45d52bc1b069a513 (patch) | |
tree | 7fdd3949f15b9fee6cc85ef5439e9716f19229be /src | |
parent | b6d93f977239d293bfe0eb7b8fca1c12ff9e18d2 (diff) |
libcamera: signal: Make slots list private
The slots list is touched from most of the Signal template functions. In
order to prepare for thread-safety, move handling of the list to a small
number of non-template functions in the SignalBase class.
This incidently fixes a bug in signal disconnection handling where the
signal wasn't removed from the object's signals list, as pointed out by
the signals unit test.
Signed-off-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com>
Reviewed-by: Jacopo Mondi <jacopo@jmondi.org>
Reviewed-by: Niklas Söderlund <niklas.soderlund@ragnatech.se>
Diffstat (limited to 'src')
-rw-r--r-- | src/libcamera/object.cpp | 7 | ||||
-rw-r--r-- | src/libcamera/signal.cpp | 36 |
2 files changed, 42 insertions, 1 deletions
diff --git a/src/libcamera/object.cpp b/src/libcamera/object.cpp index 21aad565..f2a8be17 100644 --- a/src/libcamera/object.cpp +++ b/src/libcamera/object.cpp @@ -76,7 +76,12 @@ Object::Object(Object *parent) */ Object::~Object() { - for (SignalBase *signal : signals_) + /* + * Move signals to a private list to avoid concurrent iteration and + * deletion of items from Signal::disconnect(). + */ + std::list<SignalBase *> signals(std::move(signals_)); + for (SignalBase *signal : signals) signal->disconnect(this); if (pendingMessages_) diff --git a/src/libcamera/signal.cpp b/src/libcamera/signal.cpp index 19003331..9bb7eca8 100644 --- a/src/libcamera/signal.cpp +++ b/src/libcamera/signal.cpp @@ -14,6 +14,42 @@ namespace libcamera { +void SignalBase::connect(BoundMethodBase *slot) +{ + Object *object = slot->object(); + if (object) + object->connect(this); + slots_.push_back(slot); +} + +void SignalBase::disconnect(Object *object) +{ + disconnect([object](SlotList::iterator &iter) { + return (*iter)->match(object); + }); +} + +void SignalBase::disconnect(std::function<bool(SlotList::iterator &)> match) +{ + for (auto iter = slots_.begin(); iter != slots_.end(); ) { + if (match(iter)) { + Object *object = (*iter)->object(); + if (object) + object->disconnect(this); + + delete *iter; + iter = slots_.erase(iter); + } else { + ++iter; + } + } +} + +SignalBase::SlotList SignalBase::slots() +{ + return slots_; +} + /** * \class Signal * \brief Generic signal and slot communication mechanism |