diff options
author | Jacopo Mondi <jacopo@jmondi.org> | 2019-10-27 02:28:40 +0200 |
---|---|---|
committer | Laurent Pinchart <laurent.pinchart@ideasonboard.com> | 2019-10-29 16:41:33 +0200 |
commit | 1e2db0eee7b3752507de50788c974e40dcafaf1b (patch) | |
tree | d34a2387d7ff32b5155e673635c2a70bd8f73bb8 /src | |
parent | 66e7c5b774e288faa3a9b413861d6a77723db3ad (diff) |
libcamera: bound_method: Define connection type for method invocation
Define an enumeration of connection types to describe the delivery
method of signals and method invocation.
Signed-off-by: Jacopo Mondi <jacopo@jmondi.org>
Signed-off-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com>
Reviewed-by: Niklas Söderlund <niklas.soderlund@ragnatech.se>
Diffstat (limited to 'src')
-rw-r--r-- | src/libcamera/bound_method.cpp | 34 |
1 files changed, 34 insertions, 0 deletions
diff --git a/src/libcamera/bound_method.cpp b/src/libcamera/bound_method.cpp index d89f84c0..ab6ecd94 100644 --- a/src/libcamera/bound_method.cpp +++ b/src/libcamera/bound_method.cpp @@ -11,8 +11,42 @@ #include "thread.h" #include "utils.h" +/** + * \file bound_method.h + * \brief Method bind and invocation + */ + namespace libcamera { +/** + * \enum ConnectionType + * \brief Connection type for asynchronous communication + * + * This enumeration describes the possible types of asynchronous communication + * between a sender and a receiver. It applies to Signal::emit() and + * Object::invokeMethod(). + * + * \var ConnectionType::ConnectionTypeAuto + * \brief If the sender and the receiver live in the same thread, + * ConnectionTypeDirect is used. Otherwise ConnectionTypeQueued is used. + * + * \var ConnectionType::ConnectionTypeDirect + * \brief The receiver is invoked immediately and synchronously in the sender's + * thread. + * + * \var ConnectionType::ConnectionTypeQueued + * \brief The receiver is invoked asynchronously in its thread when control + * returns to the thread's event loop. The sender proceeds without waiting for + * the invocation to complete. + * + * \var ConnectionType::ConnectionTypeBlocking + * \brief The receiver is invoked asynchronously in its thread when control + * returns to the thread's event loop. The sender blocks until the receiver + * signals the completion of the invocation. This connection type shall not be + * used when the sender and receiver live in the same thread, otherwise + * deadlock will occur. + */ + void BoundMethodBase::activatePack(void *pack) { if (Thread::current() == object_->thread()) { |