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author | Laurent Pinchart <laurent.pinchart@ideasonboard.com> | 2022-08-28 03:40:25 +0300 |
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committer | Laurent Pinchart <laurent.pinchart@ideasonboard.com> | 2022-09-01 22:41:01 +0300 |
commit | 251f0534b74bcb46c777aa0df34b1b4142b664f5 (patch) | |
tree | 09da0bd567c7aa01ceb95f24d0a54446faf07a9a /src/v4l2 | |
parent | ee4681b7e8899c50b6d960d3b0b52ffd09c19a22 (diff) |
qcam: viewfinder_gl: Take color space into account for YUV rendering
Update the YUV shaders and the viewfinder_gl to correctly take the
Y'CbCr encoding and the quantization range into account when rendering
YUV formats to RGB. Support for the primaries and transfer function will
be added in a subsequent step.
Signed-off-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com>
Reviewed-by: Umang Jain <umang.jain@ideasonboard.com>
Reviewed-by: Kunal Agarwal <kunalagarwal1072002@gmail.com>
Diffstat (limited to 'src/v4l2')
0 files changed, 0 insertions, 0 deletions