diff options
author | Laurent Pinchart <laurent.pinchart@ideasonboard.com> | 2020-09-16 16:23:27 +0300 |
---|---|---|
committer | Laurent Pinchart <laurent.pinchart@ideasonboard.com> | 2020-10-04 22:51:45 +0300 |
commit | 440028d6c9a2e98234a71fee79c55791e1d2af2f (patch) | |
tree | 759442f16b82d06e81971a3f4df2aeabbe923c0e /src/qcam/viewfinder_gl.cpp | |
parent | 079afd17e7d8775efc809ec9ca4c6a3fcb4d2763 (diff) |
qcam: viewfinder_gl: Rename shader files
Rename shader files to prepare for packed YUYV support:
- The NV prefix isn't a good match for packed (or for 3-planar) formats,
replace it with a YUV prefix
- Use .frag and .vert extensions to differentiate between fragment and
vertex shaders
Signed-off-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com>
Reviewed-by: Niklas Söderlund <niklas.soderlund@ragnatech.se>
Diffstat (limited to 'src/qcam/viewfinder_gl.cpp')
-rw-r--r-- | src/qcam/viewfinder_gl.cpp | 18 |
1 files changed, 9 insertions, 9 deletions
diff --git a/src/qcam/viewfinder_gl.cpp b/src/qcam/viewfinder_gl.cpp index 76e4a900..0fa06a29 100644 --- a/src/qcam/viewfinder_gl.cpp +++ b/src/qcam/viewfinder_gl.cpp @@ -101,42 +101,42 @@ bool ViewFinderGL::selectFormat(const libcamera::PixelFormat &format) case libcamera::formats::NV12: horzSubSample_ = 2; vertSubSample_ = 2; - fragmentShaderSrc_ = ":NV_2_planes_UV_f.glsl"; + fragmentShaderSrc_ = ":YUV_2_planes_UV.frag"; break; case libcamera::formats::NV21: horzSubSample_ = 2; vertSubSample_ = 2; - fragmentShaderSrc_ = ":NV_2_planes_VU_f.glsl"; + fragmentShaderSrc_ = ":YUV_2_planes_VU.frag"; break; case libcamera::formats::NV16: horzSubSample_ = 2; vertSubSample_ = 1; - fragmentShaderSrc_ = ":NV_2_planes_UV_f.glsl"; + fragmentShaderSrc_ = ":YUV_2_planes_UV.frag"; break; case libcamera::formats::NV61: horzSubSample_ = 2; vertSubSample_ = 1; - fragmentShaderSrc_ = ":NV_2_planes_VU_f.glsl"; + fragmentShaderSrc_ = ":YUV_2_planes_VU.frag"; break; case libcamera::formats::NV24: horzSubSample_ = 1; vertSubSample_ = 1; - fragmentShaderSrc_ = ":NV_2_planes_UV_f.glsl"; + fragmentShaderSrc_ = ":YUV_2_planes_UV.frag"; break; case libcamera::formats::NV42: horzSubSample_ = 1; vertSubSample_ = 1; - fragmentShaderSrc_ = ":NV_2_planes_VU_f.glsl"; + fragmentShaderSrc_ = ":YUV_2_planes_VU.frag"; break; case libcamera::formats::YUV420: horzSubSample_ = 2; vertSubSample_ = 2; - fragmentShaderSrc_ = ":NV_3_planes_f.glsl"; + fragmentShaderSrc_ = ":YUV_3_planes.frag"; break; case libcamera::formats::YVU420: horzSubSample_ = 2; vertSubSample_ = 2; - fragmentShaderSrc_ = ":NV_3_planes_f.glsl"; + fragmentShaderSrc_ = ":YUV_3_planes.frag"; break; default: ret = false; @@ -154,7 +154,7 @@ bool ViewFinderGL::createVertexShader() vertexShader_ = new QOpenGLShader(QOpenGLShader::Vertex, this); /* Compile the vertex shader */ - if (!vertexShader_->compileSourceFile(":NV_vertex_shader.glsl")) { + if (!vertexShader_->compileSourceFile(":YUV.vert")) { qWarning() << "[ViewFinderGL]:" << vertexShader_->log(); return false; } |