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authorAndrey Konovalov <andrey.konovalov@linaro.org>2021-06-22 16:46:51 +0300
committerLaurent Pinchart <laurent.pinchart@ideasonboard.com>2021-06-30 04:09:10 +0300
commit43fd7d0fc84035793639d6f432f621dba3c64ef8 (patch)
tree0082cba2630cff93f8de534335d6e07b37c42868 /src/qcam/assets/shader/shaders.qrc
parente4be72d0ca1099173869e4aa1b9604773dcae7b8 (diff)
qcam: viewfinder_gl: Add support for RAW8 Bayer formats
This integrates the vertex and the fragment shaders by Morgan McGuire into qcam. Signed-off-by: Andrey Konovalov <andrey.konovalov@linaro.org> Reviewed-by: Paul Elder <paul.elder@ideasonboard.com> Reviewed-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com> Signed-off-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com>
Diffstat (limited to 'src/qcam/assets/shader/shaders.qrc')
-rw-r--r--src/qcam/assets/shader/shaders.qrc2
1 files changed, 2 insertions, 0 deletions
diff --git a/src/qcam/assets/shader/shaders.qrc b/src/qcam/assets/shader/shaders.qrc
index d76d65c5..96c709f9 100644
--- a/src/qcam/assets/shader/shaders.qrc
+++ b/src/qcam/assets/shader/shaders.qrc
@@ -6,6 +6,8 @@
<file>YUV_3_planes.frag</file>
<file>YUV_packed.frag</file>
<file>bayer_1x_packed.frag</file>
+ <file>bayer_8.frag</file>
+ <file>bayer_8.vert</file>
<file>identity.vert</file>
</qresource>
</RCC>