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authorDavid Plowman <david.plowman@raspberrypi.com>2020-11-23 07:38:04 +0000
committerKieran Bingham <kieran.bingham@ideasonboard.com>2020-11-23 14:24:49 +0000
commit1ea9ce9bdd1f42d468f3a8e71282215f46a2464c (patch)
tree20a9c1a095b260aa27c9967cfe4ec6f3e090b86d /src/qcam/assets/shader/YUV_packed.frag
parent7de5506c30b36575de7bbead7fda243ec1019005 (diff)
libcamera: src: ipa: raspberrypi: agc: Improve AE locked logic
Previously we required that the sensor absolutely reaches the target exposure, but this can fail if frame rates or analogue gains are limited. Instead insist only that we get several frames with the same exposure time, analogue gain and that the algorithm's target exposure hasn't changed either. Signed-off-by: David Plowman <david.plowman@raspberrypi.com> Reviewed-by: Naushir Patuck <naush@raspberrypi.com> Acked-by: Kieran Bingham <kieran.bingham@ideasonboard.com> Signed-off-by: Kieran Bingham <kieran.bingham@ideasonboard.com>
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