diff options
author | Laurent Pinchart <laurent.pinchart@ideasonboard.com> | 2022-10-20 00:44:55 +0300 |
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committer | Laurent Pinchart <laurent.pinchart@ideasonboard.com> | 2022-10-20 13:36:25 +0300 |
commit | 84ad104499d9efc0253dae1a60ee070ed375ad95 (patch) | |
tree | d10fd53eb79cebb28fa3f72b18b46dddb6382b83 /src/qcam/assets/shader/RGB.frag | |
parent | daf3f4b59f4ea0ecb42c6a39fe909f071d3a2842 (diff) |
Move test applications to src/apps/
The cam and qcam test application share code, currently through a crude
hack that references the cam source files directly from the qcam
meson.build file. To prepare for the introduction of hosting that code
in a static library, move all applications to src/apps/.
Signed-off-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com>
Reviewed-by: Paul Elder <paul.elder@ideasonboard.com>
Reviewed-by: Kieran Bingham <kieran.bingham@ideasonboard.com>
Diffstat (limited to 'src/qcam/assets/shader/RGB.frag')
-rw-r--r-- | src/qcam/assets/shader/RGB.frag | 22 |
1 files changed, 0 insertions, 22 deletions
diff --git a/src/qcam/assets/shader/RGB.frag b/src/qcam/assets/shader/RGB.frag deleted file mode 100644 index 4c374ac9..00000000 --- a/src/qcam/assets/shader/RGB.frag +++ /dev/null @@ -1,22 +0,0 @@ -/* SPDX-License-Identifier: LGPL-2.1-or-later */ -/* - * Copyright (C) 2020, Laurent Pinchart - * - * RGB.frag - Fragment shader code for RGB formats - */ - -#ifdef GL_ES -precision mediump float; -#endif - -varying vec2 textureOut; -uniform sampler2D tex_y; - -void main(void) -{ - vec3 rgb; - - rgb = texture2D(tex_y, textureOut).RGB_PATTERN; - - gl_FragColor = vec4(rgb, 1.0); -} |