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author | Jean-Michel Hautbois <jeanmichel.hautbois@ideasonboard.com> | 2021-10-12 16:52:44 +0200 |
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committer | Jean-Michel Hautbois <jeanmichel.hautbois@ideasonboard.com> | 2021-10-22 07:31:28 +0200 |
commit | 17dbae2325d81f555cdaae0a631dd6435e71159b (patch) | |
tree | ac59a5861717f8b974c8fd190f1c10aa8269e3f3 /src/qcam/assets/feathericons/headphones.svg | |
parent | f1cf01d13b729f0f6efeef07012605577f31ee69 (diff) |
ipa: ipu3: agc: Simplify division of exposure/gain
Until now, the algorithm makes complex assumptions when dividing the
exposure and analogue gain values. Instead, use a simpler clamping of
the shutter speed first, and then of the analogue gain, based on the
limits configured.
Signed-off-by: Jean-Michel Hautbois <jeanmichel.hautbois@ideasonboard.com>
Reviewed-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com>
Reviewed-by: Kieran Bingham <kieran.bingham@ideasonboard.com>
Diffstat (limited to 'src/qcam/assets/feathericons/headphones.svg')
0 files changed, 0 insertions, 0 deletions