summaryrefslogtreecommitdiff
path: root/src/qcam/assets/feathericons/crosshair.svg
diff options
context:
space:
mode:
authorLaurent Pinchart <laurent.pinchart@ideasonboard.com>2020-10-12 22:02:10 +0300
committerLaurent Pinchart <laurent.pinchart@ideasonboard.com>2020-11-07 19:27:29 +0200
commit3badc5c4bea38cd362707ec3da25881f30113fac (patch)
tree565930653c92e265bb2dd894cb3cfd4a6c2704d6 /src/qcam/assets/feathericons/crosshair.svg
parent819f6172ea73cfc1be80d6ade11819e981f0409d (diff)
qcam: viewfinder_gl: Store textures in an array
In preparation for RGB formats support, store the three Y, U and V textures in an array. This makes the code more generic, and will avoid referring to an RGB texture as textureY_. Signed-off-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com> Reviewed-by: Andrey Konovalov <andrey.konovalov@linaro.org> Reviewed-by: Kieran Bingham <kieran.bingham@ideasonboard.com> Reviewed-by: Niklas Söderlund <niklas.soderlund@ragnatech.se>
Diffstat (limited to 'src/qcam/assets/feathericons/crosshair.svg')
0 files changed, 0 insertions, 0 deletions