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authorNaushir Patuck <naush@raspberrypi.com>2020-05-03 16:48:42 +0100
committerLaurent Pinchart <laurent.pinchart@ideasonboard.com>2020-05-11 23:54:40 +0300
commit0db2c8dc75e466e7648dc1b95380495c6a126349 (patch)
treefc723a251981ded749c900947a2f510ed56e60da /src/ipa/raspberrypi/controller/rpi/dpc.cpp
parent740fd1b62f670bd1ad4965ef0866ef5d51bdf947 (diff)
libcamera: ipa: Raspberry Pi IPA
Initial implementation of the Raspberry Pi (BCM2835) libcamera IPA and associated libraries. All code is licensed under the BSD-2-Clause terms. Copyright (c) 2019-2020 Raspberry Pi Trading Ltd. Signed-off-by: Naushir Patuck <naush@raspberrypi.com> Acked-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com> Signed-off-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com>
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diff --git a/src/ipa/raspberrypi/controller/rpi/dpc.cpp b/src/ipa/raspberrypi/controller/rpi/dpc.cpp
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+/* SPDX-License-Identifier: BSD-2-Clause */
+/*
+ * Copyright (C) 2019, Raspberry Pi (Trading) Limited
+ *
+ * dpc.cpp - DPC (defective pixel correction) control algorithm
+ */
+
+#include "../logging.hpp"
+#include "dpc.hpp"
+
+using namespace RPi;
+
+// We use the lux status so that we can apply stronger settings in darkness (if
+// necessary).
+
+#define NAME "rpi.dpc"
+
+Dpc::Dpc(Controller *controller)
+ : Algorithm(controller)
+{
+}
+
+char const *Dpc::Name() const
+{
+ return NAME;
+}
+
+void Dpc::Read(boost::property_tree::ptree const &params)
+{
+ config_.strength = params.get<int>("strength", 1);
+ if (config_.strength < 0 || config_.strength > 2)
+ throw std::runtime_error("Dpc: bad strength value");
+}
+
+void Dpc::Prepare(Metadata *image_metadata)
+{
+ DpcStatus dpc_status = {};
+ // Should we vary this with lux level or analogue gain? TBD.
+ dpc_status.strength = config_.strength;
+ RPI_LOG("Dpc: strength " << dpc_status.strength);
+ image_metadata->Set("dpc.status", dpc_status);
+}
+
+// Register algorithm with the system.
+static Algorithm *Create(Controller *controller)
+{
+ return (Algorithm *)new Dpc(controller);
+}
+static RegisterAlgorithm reg(NAME, &Create);