diff options
author | Jacopo Mondi <jacopo.mondi@ideasonboard.com> | 2024-10-16 12:20:16 +0200 |
---|---|---|
committer | Jacopo Mondi <jacopo.mondi@ideasonboard.com> | 2024-10-30 15:48:18 +0100 |
commit | 93aa0ba55d6eaa0164fbe1d6c82fa245d3b2e5b1 (patch) | |
tree | b041ccd8c2a4d6b2d837e24c1e1c666cc360b139 /src/ipa/libipa | |
parent | 66df26f7aa655c31a876c3f9baa4389a583b776e (diff) |
libipa: FCQueue: Initialize FrameContext with activeState
Pass to the FCQueue the algorithm's active state to use the most
recent state of IPA algorithms to initialize a FrameContext.
Modify all IPA modules that use libipa to pass a const ActiveState
reference to the FCQueue function and make their IPAActiveState
implementation derive a base ActiveState structure.
Signed-off-by: Jacopo Mondi <jacopo.mondi@ideasonboard.com>
Diffstat (limited to 'src/ipa/libipa')
-rw-r--r-- | src/ipa/libipa/fc_queue.cpp | 10 | ||||
-rw-r--r-- | src/ipa/libipa/fc_queue.h | 19 |
2 files changed, 20 insertions, 9 deletions
diff --git a/src/ipa/libipa/fc_queue.cpp b/src/ipa/libipa/fc_queue.cpp index fa2454fd..56c7c75a 100644 --- a/src/ipa/libipa/fc_queue.cpp +++ b/src/ipa/libipa/fc_queue.cpp @@ -42,6 +42,7 @@ namespace ipa { * \fn FrameContext::init() * \brief Initialize a frame context * \param[in] frameNum The frame number to assign to this FrameContext + * \param[in] activeState The IPA current active state * * This function initializes a frame context by assigning it a frame number. * The single IPA modules are expected to override this function to initialize @@ -117,9 +118,10 @@ namespace ipa { */ /** - * \fn FCQueue::alloc(uint32_t frame) + * \fn FCQueue::alloc(uint32_t frame, const ActiveState &activeState) * \brief Allocate and return a FrameContext for the \a frame * \param[in] frame The frame context sequence number + * \param[in] activeState The IPA current active state * * The first call to obtain a FrameContext from the FCQueue should be handled * through this function. The FrameContext will be initialised, if not @@ -135,12 +137,14 @@ namespace ipa { */ /** - * \fn FCQueue::get(uint32_t frame) + * \fn FCQueue::get(uint32_t frame, const ActiveState &activeState) * \brief Obtain the FrameContext for the \a frame * \param[in] frame The frame context sequence number + * \param[in] activeState The IPA current active state * * If the FrameContext is not correctly initialised for the \a frame, it will be - * initialised. + * initialised using the most current state of IPA algorithm contained in + * \a activeState. * * \return A reference to the FrameContext for sequence \a frame */ diff --git a/src/ipa/libipa/fc_queue.h b/src/ipa/libipa/fc_queue.h index bfcce5a8..48842e54 100644 --- a/src/ipa/libipa/fc_queue.h +++ b/src/ipa/libipa/fc_queue.h @@ -21,9 +21,16 @@ namespace ipa { template<typename FrameContext> class FCQueue; +struct ActiveState { +}; + struct FrameContext { +public: + virtual ~FrameContext() = default; + protected: - virtual void init(const uint32_t frameNum) + virtual void init(const uint32_t frameNum, + [[maybe_unused]] const ActiveState &activeState) { frame = frameNum; initialised = true; @@ -52,7 +59,7 @@ public: } } - FrameContext &alloc(const uint32_t frame) + FrameContext &alloc(const uint32_t frame, const ActiveState &activeState) { FrameContext &frameContext = contexts_[frame % contexts_.size()]; @@ -71,12 +78,12 @@ public: LOG(FCQueue, Warning) << "Frame " << frame << " already initialised"; else - frameContext.init(frame); + frameContext.init(frame, activeState); return frameContext; } - FrameContext &get(uint32_t frame) + FrameContext &get(uint32_t frame, const ActiveState &activeState) { FrameContext &frameContext = contexts_[frame % contexts_.size()]; @@ -103,7 +110,7 @@ public: * Make sure the FrameContext gets initialised if get() * is called before alloc() by the IPA for frame#0. */ - frameContext.init(frame); + frameContext.init(frame, activeState); return frameContext; } @@ -123,7 +130,7 @@ public: LOG(FCQueue, Warning) << "Obtained an uninitialised FrameContext for " << frame; - frameContext.init(frame); + frameContext.init(frame, activeState); return frameContext; } |