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authorLaurent Pinchart <laurent.pinchart@ideasonboard.com>2021-07-03 18:33:55 +0300
committerLaurent Pinchart <laurent.pinchart@ideasonboard.com>2021-08-31 22:44:11 +0300
commit2b314587638f0a14b95cf579ba963c2237560537 (patch)
tree4eaa0d19d296380ff09e3a2eac0e09e8841a1164 /src/gstreamer/gstlibcameraallocator.cpp
parent41a8f8a9cc09bbcb933d44b7ba5aa41f2230678c (diff)
libcamera: pipeline: simple: Store all entity devices in common map
Merge the SimplePipelineHandler videos_ and subdevs_ maps, which respectively store V4L2 video devices and subdevices associated with entities, into a single entities_ map that contains an EntityData structure. This gathers all data about entities in a single place, allowing for easy extension of entity data in the future. Signed-off-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com> Tested-by: Martin Kepplinger <martin.kepplinger@puri.sm>
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