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authorLaurent Pinchart <laurent.pinchart@ideasonboard.com>2022-08-06 17:18:37 +0300
committerLaurent Pinchart <laurent.pinchart@ideasonboard.com>2022-08-08 17:14:04 +0300
commit3e0b3a10779debd7f55f594e4b2c18f1acdb2d55 (patch)
tree044aff325195958dc8124bcd751e9213a29def3a /src/cam/sdl_texture_yuv.cpp
parent4b6e624e6a825aebf171dc1cbe6f2d8d6dde867e (diff)
cam: Rename sdl_texture_yuyv.{cpp,h} to sdl_texture_yuv.{cpp,h}
In preparation for the addition of NV12 support in the SDL sink, rename the sdl_texture_yuyv.{cpp,h} files to just "yuv". Separate sdl_texture_nv12.{cpp,h} files could be added instead, but given how short the implementation will be, grouping all YUV formats in a single file is better. Signed-off-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com> Reviewed-by: Kieran Bingham <kieran.bingham@ideasonboard.com> Reviewed-by: Jacopo Mondi <jacopo@jmondi.org> Reviewed-by: Eric Curtin <ecurtin@redhat.com> Tested-by: Kieran Bingham <kieran.bingham@ideasonboard.com>
Diffstat (limited to 'src/cam/sdl_texture_yuv.cpp')
-rw-r--r--src/cam/sdl_texture_yuv.cpp20
1 files changed, 20 insertions, 0 deletions
diff --git a/src/cam/sdl_texture_yuv.cpp b/src/cam/sdl_texture_yuv.cpp
new file mode 100644
index 00000000..07df4961
--- /dev/null
+++ b/src/cam/sdl_texture_yuv.cpp
@@ -0,0 +1,20 @@
+/* SPDX-License-Identifier: GPL-2.0-or-later */
+/*
+ * Copyright (C) 2022, Ideas on Board Oy
+ *
+ * sdl_texture_yuv.cpp - SDL Texture YUYV
+ */
+
+#include "sdl_texture_yuv.h"
+
+using namespace libcamera;
+
+SDLTextureYUYV::SDLTextureYUYV(const SDL_Rect &rect, unsigned int stride)
+ : SDLTexture(rect, SDL_PIXELFORMAT_YUY2, stride)
+{
+}
+
+void SDLTextureYUYV::update(Span<const uint8_t> data)
+{
+ SDL_UpdateTexture(ptr_, &rect_, data.data(), pitch_);
+}