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author | Mattijs Korpershoek <mkorpershoek@baylibre.com> | 2023-05-29 15:30:17 +0200 |
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committer | Laurent Pinchart <laurent.pinchart@ideasonboard.com> | 2023-05-30 18:29:08 +0300 |
commit | 1450e09a0839d6ffa90abeede0bb1c959167eaab (patch) | |
tree | d7e033d5b3842db8ce7870791cd3ea0ca4a3550c /src/apps/common/dng_writer.h | |
parent | 76e1cb9f7176b4e7a935295d4e633ee24a0fef67 (diff) |
android: mm: generic: use GRALLOC_HARDWARE_MODULE_ID
PlatformFrameBufferAllocator is an abstraction over gralloc.
Right now hardwareModule_ points towards a CAMERA_HARDWARE_MODULE_ID.
When gralloc_open() is called we observe:
libcamera: DEBUG HAL camera3_hal.cpp:75 Open camera gpu0
libcamera: ERROR Camera camera.cpp:524 Camera in Configured state trying acquire() requiring state Available
01-23 14:14:04.742 370 416 E libcamera: FATAL HAL generic_frame_buffer_allocator.cpp:105 gralloc_open() failed: -87
Which is wrong, gralloc_open() is attempting to re-open the camera HAL,
instead of the gralloc HAL.
Point to a GRALLOC_HARDWARE_MODULE_ID instead so that we can request
buffers from gralloc in android.
Note: this adds new dependencies on android's libhardware [1] and on libdl.
[1] https://android.googlesource.com/platform/hardware/libhardware
Fixes: c58662c5770e ("android: Introduce PlatformFrameBufferAllocator")
Signed-off-by: Mattijs Korpershoek <mkorpershoek@baylibre.com>
Reviewed-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com>
Reviewed-by: Kieran Bingham <kieran.bingham@ideasonboard.com>
Signed-off-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com>
Diffstat (limited to 'src/apps/common/dng_writer.h')
0 files changed, 0 insertions, 0 deletions