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authorLaurent Pinchart <laurent.pinchart@ideasonboard.com>2022-10-03 22:55:11 +0300
committerLaurent Pinchart <laurent.pinchart@ideasonboard.com>2022-10-07 18:10:31 +0300
commitba3a1adc13b9a2c2e92f438bcf5320d77bd08bd9 (patch)
treed45905b8d2703541bdb09a7dcd5ea32e0d7c4924 /include
parent5a867f312c0f8d91cc38f17915326e2e56adac14 (diff)
libcamera: pipeline_handler: Return unique_ptr from createInstance
Avoid naked pointer with memory allocation by returning a unique_ptr from PipelineHandlerFactory::createInstance(), in order to increase memory allocation safety. This allows iterating over factories in the CameraManager and unit tests using const pointers. Signed-off-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com> Reviewed-by: Xavier Roumegue <xavier.roumegue@oss.nxp.com> Reviewed-by: Jacopo Mondi <jacopo@jmondi.org>
Diffstat (limited to 'include')
-rw-r--r--include/libcamera/internal/pipeline_handler.h8
1 files changed, 5 insertions, 3 deletions
diff --git a/include/libcamera/internal/pipeline_handler.h b/include/libcamera/internal/pipeline_handler.h
index ebbdf2aa..ad74dc82 100644
--- a/include/libcamera/internal/pipeline_handler.h
+++ b/include/libcamera/internal/pipeline_handler.h
@@ -113,7 +113,8 @@ public:
private:
static void registerType(PipelineHandlerFactory *factory);
- virtual PipelineHandler *createInstance(CameraManager *manager) const = 0;
+ virtual std::unique_ptr<PipelineHandler>
+ createInstance(CameraManager *manager) const = 0;
std::string name_;
};
@@ -125,9 +126,10 @@ public: \
handler##Factory() : PipelineHandlerFactory(#handler) {} \
\
private: \
- PipelineHandler *createInstance(CameraManager *manager) const \
+ std::unique_ptr<PipelineHandler> \
+ createInstance(CameraManager *manager) const \
{ \
- return new handler(manager); \
+ return std::make_unique<handler>(manager); \
} \
}; \
static handler##Factory global_##handler##Factory;