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author | Laurent Pinchart <laurent.pinchart@ideasonboard.com> | 2019-11-27 07:32:53 +0200 |
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committer | Laurent Pinchart <laurent.pinchart@ideasonboard.com> | 2019-11-27 19:31:21 +0200 |
commit | 803e592cf6ff0c58cdb99c00b1508cefd7d85fe0 (patch) | |
tree | a6503aa897c1af3eaa2e35f0aafe7e9dce35f51f /include/linux/v4l2-controls.h | |
parent | e54e9ebff4293c2bcacac4ecb10af8b29480fba9 (diff) |
test: object-invoke: Delete InvokeObject after thread termination
The InvokeObject instance is created on the stack in the run() method,
and is thus destroyed before the thread the object is bound to
terminates. This creates a race condition as the object message handler
could be running when the object is deleted. Fix this by moving the
InvokeObject to a member field.
Signed-off-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com>
Reviewed-by: Jacopo Mondi <jacopo@jmondi.org>
Reviewed-by: Niklas Söderlund <niklas.soderlund@ragnatech.se>
Diffstat (limited to 'include/linux/v4l2-controls.h')
0 files changed, 0 insertions, 0 deletions