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author | Tomi Valkeinen <tomi.valkeinen@ideasonboard.com> | 2022-06-08 10:24:15 +0300 |
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committer | Laurent Pinchart <laurent.pinchart@ideasonboard.com> | 2022-06-08 17:31:23 +0300 |
commit | d0b310b465a625f95491078011086728000f427f (patch) | |
tree | d3e33444867b9eb4a8367704f644af9c5def36f0 /Documentation/python-bindings.rst | |
parent | 6132521b47571d143ddb72da09c5b9896ee41925 (diff) |
Documentation: Add python-bindings.rst
Add a basic doc for the Python bindings. While not really proper
documentation yet, the file and the examples should give enough guidance
for users who are somewhat familiar with libcamera.
Signed-off-by: Tomi Valkeinen <tomi.valkeinen@ideasonboard.com>
Reviewed-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com>
Reviewed-by: Jacopo Mondi <jacopo@jmondi.org>
Signed-off-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com>
Diffstat (limited to 'Documentation/python-bindings.rst')
-rw-r--r-- | Documentation/python-bindings.rst | 70 |
1 files changed, 70 insertions, 0 deletions
diff --git a/Documentation/python-bindings.rst b/Documentation/python-bindings.rst new file mode 100644 index 00000000..bac5cd34 --- /dev/null +++ b/Documentation/python-bindings.rst @@ -0,0 +1,70 @@ +.. SPDX-License-Identifier: CC-BY-SA-4.0 + +.. _python-bindings: + +Python Bindings for libcamera +============================= + +.. warning:: + The bindings are under work, and the API will change. + +Differences to the C++ API +-------------------------- + +As a rule of thumb the bindings try to follow the C++ API when possible. This +chapter lists the differences. + +Mostly these differences fall under two categories: + +1. Differences caused by the inherent differences between C++ and Python. +These differences are usually caused by the use of threads or differences in +C++ vs Python memory management. + +2. Differences caused by the code being work-in-progress. It's not always +trivial to create a binding in a satisfying way, and the current bindings +contain simplified versions of the C++ API just to get forward. These +differences are expected to eventually go away. + +Coding Style +------------ + +The C++ code for the bindings follows the libcamera coding style as much as +possible. Note that the indentation does not quite follow the clang-format +style, as clang-format makes a mess of the style used. + +The API visible to the Python side follows the Python style as much as possible. + +This means that e.g. ``Camera::generateConfiguration`` maps to +``Camera.generate_configuration``. + +CameraManager +------------- + +The Python API provides a singleton CameraManager via ``CameraManager.singleton()``. +There is no need to start or stop the CameraManager. + +Handling Completed Requests +--------------------------- + +The Python bindings do not expose the ``Camera::requestCompleted`` signal +directly as the signal is invoked from another thread and it has real-time +constraints. Instead the bindings queue the completed requests internally and +use an eventfd to inform the user that there are completed requests. + +The user can wait on the eventfd, and upon getting an event, use +``CameraManager.get_ready_requests()`` to clear the eventfd event and to get +the completed requests. + +Controls & Properties +--------------------- + +The classes related to controls and properties are rather complex to implement +directly in the Python bindings. There are some simplifications in the Python +bindings: + +- There is no ControlValue class. Python objects are automatically converted + to ControlValues and vice versa. +- There is no ControlList class. A Python dict with ControlId keys and Python + object values is used instead. +- There is no ControlInfoMap class. A Python dict with ControlId keys and + ControlInfo values is used instead. |