diff options
author | Jacopo Mondi <jacopo@jmondi.org> | 2020-02-26 10:38:38 +0100 |
---|---|---|
committer | Laurent Pinchart <laurent.pinchart@ideasonboard.com> | 2020-03-06 18:10:37 +0200 |
commit | 97cba0ebea6e553065f77f18471b3a5997c390d4 (patch) | |
tree | 5ae59ca67d9a86dae7cea6620b6baee200db0c7e | |
parent | 8b12a161e0280c086dfc037570ab8aee4c16bdaf (diff) |
libcamera: controls: Add support for byte controls
Add support for byte values to the control framework and to the control
serializer.
Signed-off-by: Jacopo Mondi <jacopo@jmondi.org>
Signed-off-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com>
Reviewed-by: Kieran Bingham <kieran.bingham@ideasonboard.com>
-rw-r--r-- | include/libcamera/controls.h | 6 | ||||
-rw-r--r-- | src/libcamera/control_serializer.cpp | 12 | ||||
-rw-r--r-- | src/libcamera/controls.cpp | 14 |
3 files changed, 29 insertions, 3 deletions
diff --git a/include/libcamera/controls.h b/include/libcamera/controls.h index 0ad442b9..4767e2d3 100644 --- a/include/libcamera/controls.h +++ b/include/libcamera/controls.h @@ -22,6 +22,7 @@ class ControlValidator; enum ControlType { ControlTypeNone, ControlTypeBool, + ControlTypeByte, ControlTypeInteger32, ControlTypeInteger64, ControlTypeFloat, @@ -44,6 +45,11 @@ struct control_type<bool> { }; template<> +struct control_type<uint8_t> { + static constexpr ControlType value = ControlTypeByte; +}; + +template<> struct control_type<int32_t> { static constexpr ControlType value = ControlTypeInteger32; }; diff --git a/src/libcamera/control_serializer.cpp b/src/libcamera/control_serializer.cpp index 5feaaa96..6c676811 100644 --- a/src/libcamera/control_serializer.cpp +++ b/src/libcamera/control_serializer.cpp @@ -153,6 +153,12 @@ void ControlSerializer::store(const ControlValue &value, break; } + case ControlTypeByte: { + uint8_t data = value.get<uint8_t>(); + buffer.write(&data); + break; + } + case ControlTypeInteger32: { int32_t data = value.get<int32_t>(); buffer.write(&data); @@ -331,6 +337,12 @@ ControlValue ControlSerializer::load<ControlValue>(ControlType type, return ControlValue(value); } + case ControlTypeByte: { + uint8_t value; + b.read(&value); + return ControlValue(value); + } + case ControlTypeInteger32: { int32_t value; b.read(&value); diff --git a/src/libcamera/controls.cpp b/src/libcamera/controls.cpp index d095efd4..0663a220 100644 --- a/src/libcamera/controls.cpp +++ b/src/libcamera/controls.cpp @@ -53,6 +53,7 @@ namespace { static constexpr size_t ControlValueSize[] = { [ControlTypeNone] = 0, [ControlTypeBool] = sizeof(bool), + [ControlTypeByte] = sizeof(uint8_t), [ControlTypeInteger32] = sizeof(int32_t), [ControlTypeInteger64] = sizeof(int64_t), [ControlTypeFloat] = sizeof(float), @@ -67,6 +68,8 @@ static constexpr size_t ControlValueSize[] = { * Invalid type, for empty values * \var ControlTypeBool * The control stores a boolean value + * \var ControlTypeByte + * The control stores a byte value as an unsigned 8-bit integer * \var ControlTypeInteger32 * The control stores a 32-bit integer value * \var ControlTypeInteger64 @@ -198,6 +201,11 @@ std::string ControlValue::toString() const str += *value ? "True" : "False"; break; } + case ControlTypeByte: { + const uint8_t *value = reinterpret_cast<const uint8_t *>(data); + str += std::to_string(*value); + break; + } case ControlTypeInteger32: { const int32_t *value = reinterpret_cast<const int32_t *>(data); str += std::to_string(*value); @@ -382,9 +390,9 @@ void ControlValue::set(ControlType type, bool isArray, const void *data, * instead of Control. * * Controls of any type can be defined through template specialisation, but - * libcamera only supports the bool, int32_t, int64_t and float types natively - * (this includes types that are equivalent to the supported types, such as int - * and long int). + * libcamera only supports the bool, uint8_t, int32_t, int64_t and float types + * natively (this includes types that are equivalent to the supported types, + * such as int and long int). * * Controls IDs shall be unique. While nothing prevents multiple instances of * the Control class to be created with the same ID for the same object, doing |