diff options
author | Laurent Pinchart <laurent.pinchart@ideasonboard.com> | 2022-08-08 18:32:04 +0300 |
---|---|---|
committer | Laurent Pinchart <laurent.pinchart@ideasonboard.com> | 2022-08-08 22:39:35 +0300 |
commit | fe8941d7d61bd22ed66e5b5615e931c68fdf9bfa (patch) | |
tree | 5b8920fd5a8a4cb14d63f39a14e6df67cc5821fd | |
parent | 7b8df9fe6b3eedc46667d07ad2c90c89ca823e0c (diff) |
cam: sdl_sink: Fix compilation with SDL2 <2.0.16
The SDL_UpdateNVTexture() function, used for NV12 texture support, has
been introduced in SDL2 2.0.16. Compiling against older SDL versions
fails with
../src/cam/sdl_texture_yuv.cpp: In member function ‘virtual void SDLTextureNV12::update(const std::vector<libcamera::Span<const unsigned char> >&)’:
../src/cam/sdl_texture_yuv.cpp:19:2: error: ‘SDL_UpdateNVTexture’ was not declared in this scope; did you mean ‘SDL_UpdateYUVTexture’?
19 | SDL_UpdateNVTexture(ptr_, &rect_, data[0].data(), pitch_,
| ^~~~~~~~~~~~~~~~~~~
| SDL_UpdateYUVTexture
Fix it with conditional compilation based on the SDL version.
Fixes: 7b8df9fe6b3e ("cam: sdl_sink: Add NV12 texture support")
Signed-off-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com>
Reviewed-by: Eric Curtin <ecurtin@redhat.com>
-rw-r--r-- | src/cam/sdl_sink.cpp | 2 | ||||
-rw-r--r-- | src/cam/sdl_texture_yuv.cpp | 2 | ||||
-rw-r--r-- | src/cam/sdl_texture_yuv.h | 2 |
3 files changed, 6 insertions, 0 deletions
diff --git a/src/cam/sdl_sink.cpp b/src/cam/sdl_sink.cpp index 5f258372..ee177227 100644 --- a/src/cam/sdl_sink.cpp +++ b/src/cam/sdl_sink.cpp @@ -67,9 +67,11 @@ int SDLSink::configure(const libcamera::CameraConfiguration &config) texture_ = std::make_unique<SDLTextureMJPG>(rect_); break; #endif +#if SDL_VERSION_ATLEAST(2, 0, 16) case libcamera::formats::NV12: texture_ = std::make_unique<SDLTextureNV12>(rect_, cfg.stride); break; +#endif case libcamera::formats::YUYV: texture_ = std::make_unique<SDLTextureYUYV>(rect_, cfg.stride); break; diff --git a/src/cam/sdl_texture_yuv.cpp b/src/cam/sdl_texture_yuv.cpp index 431e836d..aa424559 100644 --- a/src/cam/sdl_texture_yuv.cpp +++ b/src/cam/sdl_texture_yuv.cpp @@ -9,6 +9,7 @@ using namespace libcamera; +#if SDL_VERSION_ATLEAST(2, 0, 16) SDLTextureNV12::SDLTextureNV12(const SDL_Rect &rect, unsigned int stride) : SDLTexture(rect, SDL_PIXELFORMAT_NV12, stride) { @@ -19,6 +20,7 @@ void SDLTextureNV12::update(const std::vector<libcamera::Span<const uint8_t>> &d SDL_UpdateNVTexture(ptr_, &rect_, data[0].data(), pitch_, data[1].data(), pitch_); } +#endif SDLTextureYUYV::SDLTextureYUYV(const SDL_Rect &rect, unsigned int stride) : SDLTexture(rect, SDL_PIXELFORMAT_YUY2, stride) diff --git a/src/cam/sdl_texture_yuv.h b/src/cam/sdl_texture_yuv.h index 633ab510..310e4e50 100644 --- a/src/cam/sdl_texture_yuv.h +++ b/src/cam/sdl_texture_yuv.h @@ -9,12 +9,14 @@ #include "sdl_texture.h" +#if SDL_VERSION_ATLEAST(2, 0, 16) class SDLTextureNV12 : public SDLTexture { public: SDLTextureNV12(const SDL_Rect &rect, unsigned int stride); void update(const std::vector<libcamera::Span<const uint8_t>> &data) override; }; +#endif class SDLTextureYUYV : public SDLTexture { |