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author | Niklas Söderlund <niklas.soderlund@ragnatech.se> | 2020-03-04 23:57:56 +0100 |
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committer | Niklas Söderlund <niklas.soderlund@ragnatech.se> | 2020-03-06 17:45:48 +0100 |
commit | bab5749227b38e62261c944480ed452833528464 (patch) | |
tree | da30f75d056d85b683660a26cf78a99e0f20d826 | |
parent | 353851b773a6f2a381e5b4e93598c44bbd42903a (diff) |
libcamera: V4L2BufferCache: Use the entry reference
Instead of looking up the index in the storage vector use the reference
to it created at the beginning of the loop.
Signed-off-by: Niklas Söderlund <niklas.soderlund@ragnatech.se>
Reviewed-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com>
-rw-r--r-- | src/libcamera/v4l2_videodevice.cpp | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/src/libcamera/v4l2_videodevice.cpp b/src/libcamera/v4l2_videodevice.cpp index d88cb0bd..268de60b 100644 --- a/src/libcamera/v4l2_videodevice.cpp +++ b/src/libcamera/v4l2_videodevice.cpp @@ -216,7 +216,7 @@ int V4L2BufferCache::get(const FrameBuffer &buffer) use = index; /* Try to find a cache hit by comparing the planes. */ - if (cache_[index] == buffer) { + if (entry == buffer) { hit = true; use = index; break; |